Aetheria/Assets/Scripts/ServerShared
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 69801bbb2c Delete the re-mint path and the dead debug menu
Cut A of docs/item-provenance-cut.md. TradeMenuDebug.cs was dead (its
script GUID appears in no scene/prefab/asset and no other .cs names the
type). ItemManager.Instantiate and CreateInstance(SimpleCommodityData,
int) re-rolled quality and dropped provenance on every load; nothing
outside EntitySerializer called them once the instantiate parameter is
gone. EntitySerializer.Unpack/Restore no longer thread an instantiate
flag, so Temperature and Armor are restored unconditionally like every
other caller already got. The starting ship and spawnturret now keep
what the generator built instead of re-minting.

Verification: Aetheria.Shared, tools/AetherDb build green against
CultLib a0813c6; tests/Aetheria.Shared.Tests 29 passed (unchanged); the
four negative greps in the map are empty. Unity compile is still owed
(the editor is open on this project; batchmode was not run per
instructions).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 03:42:12 +02:00
..
Agents Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
Behaviors Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
Narrative Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
NIH Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Serialization Delete the in-tree cache, JsonKnownTypes and vendored MessagePack 2026-09-14 18:42:09 +02:00
Aetheria.Shared.Unity.asmdef Replace the Database Tools with the Studio and cut Unity over 2026-09-14 19:15:20 +02:00
Aetheria.Shared.Unity.asmdef.meta Slime Stuff & DB Prep 2021-03-30 01:17:58 +01:00
AetheriaStores.cs Keep a missing catalog global loud for writable opens 2026-09-14 23:13:22 +02:00
AetheriaStores.cs.meta Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
Agents.meta Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
AssemblyInfo.cs Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
AssemblyInfo.cs.meta Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
Attributes.cs Delete the in-tree cache, JsonKnownTypes and vendored MessagePack 2026-09-14 18:42:09 +02:00
Attributes.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Behaviors.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
BezierCurve.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
BezierCurve.cs.meta Database Improvements 2021-04-07 01:27:35 +01:00
ColorMath.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
ColorMath.cs.meta Improved Level Generator 2020-12-01 20:38:28 +00:00
Corporations.cs Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
Corporations.cs.meta Infrastructure and Production 2020-06-02 07:01:03 +01:00
Entity.cs Remove an unequipped weapon from its weapon groups (Cut 10 fix) 2026-09-14 22:30:40 +02:00
Entity.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
EntitySerializer.cs Delete the re-mint path and the dead debug menu 2026-09-17 03:42:12 +02:00
EntitySerializer.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
EntitySettings.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
EntitySettings.cs.meta Save/Load and Main Menu Submenus 2021-03-14 03:56:49 +00:00
EnumDictionary.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
EnumDictionary.cs.meta Database Improvements 2021-04-07 01:27:35 +01:00
Enums.cs Unified Volumetric Flow 2021-06-18 12:32:03 +01:00
Enums.cs.meta Database Support 2020-03-22 19:05:26 +00:00
Environment.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Environment.cs.meta Unified Volumetric Flow 2021-06-18 12:32:03 +01:00
ExponentialCurve.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
ExponentialCurve.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Extensions.cs Seed zones from a stable name hash instead of string.GetHashCode (Cut 10) 2026-09-14 22:09:37 +02:00
Extensions.cs.meta Database Support 2020-03-22 19:05:26 +00:00
FactionProduct.cs Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
FactionProduct.cs.meta Author manufacturer variation as faction products 2026-09-12 01:12:12 +02:00
Galaxy.cs Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
Galaxy.cs.meta Hostility Fix + Story Work 2021-05-14 03:03:28 +01:00
GlobalData.cs Delete the in-tree cache, JsonKnownTypes and vendored MessagePack 2026-09-14 18:42:09 +02:00
GlobalData.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
InputLayout.cs Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
InputLayout.cs.meta Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
ItemData.cs Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
ItemData.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ItemInstance.cs Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
ItemInstance.cs.meta Database Support 2020-03-22 19:05:26 +00:00
ItemManager.cs Delete the re-mint path and the dead debug menu 2026-09-17 03:42:12 +02:00
ItemManager.cs.meta New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
Loadout.cs Capture presets through their own cache; keep the catalog read-only 2026-09-14 23:32:52 +02:00
Loadout.cs.meta Make loadouts player-store design documents built all-or-nothing (Cut 10) 2026-09-14 22:06:06 +02:00
LoadoutGenerator.cs Stop describing a preset materializer that does not exist 2026-09-14 23:32:53 +02:00
LoadoutGenerator.cs.meta Enemy Loadout Generation 2021-03-18 00:36:34 +00:00
MarkovNameGenerator.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
MarkovNameGenerator.cs.meta Sector Generation 2021-03-10 09:18:07 +00:00
Narrative.meta UI Improvements 2021-04-27 16:44:44 +01:00
NIH.meta Database Support 2020-03-22 19:05:26 +00:00
Noise1D.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Noise1D.cs.meta Hellfire 2021-01-10 03:59:47 +00:00
OrbitalEntity.cs Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
OrbitalEntity.cs.meta Stat Effects and Tech Tree Improvements 2020-04-16 03:08:18 +01:00
PlayerSettings.cs Delete the old run, settings, layout and loadout authorities (Cut 10) 2026-09-14 21:51:10 +02:00
PlayerSettings.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Rect.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Rect.cs.meta TECH TREES WHOO 2020-04-11 19:18:02 +01:00
SampleElimination.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
SampleElimination.cs.meta Sector Generation 2021-03-10 09:18:07 +00:00
SavedGame.cs Land RunSave and the one-cache run and player lifecycle (Cut 10) 2026-09-14 22:00:27 +02:00
SavedGame.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Serialization.meta Delete the in-tree cache, JsonKnownTypes and vendored MessagePack 2026-09-14 18:42:09 +02:00
Settings.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Settings.cs.meta Asteroids & Refactoring 2020-12-01 00:16:11 +00:00
Ship.cs Delete AetheriaMath in favour of CultMath 2026-09-14 18:02:41 +02:00
Ship.cs.meta Database Support 2020-03-22 19:05:26 +00:00
Wormhole.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Wormhole.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WwiseMetadata.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WwiseMetadata.cs.meta Wwise Audio Integration 2021-04-30 06:39:57 +01:00
WwiseSoundBinding.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WwiseSoundBinding.cs.meta Wwise Audio Integration 2021-04-30 06:39:57 +01:00
Zone.cs Seed zones from a stable name hash instead of string.GetHashCode (Cut 10) 2026-09-14 22:09:37 +02:00
Zone.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
ZoneData.cs Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
ZoneData.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ZoneGenerator.cs Seed zones from a stable name hash instead of string.GetHashCode (Cut 10) 2026-09-14 22:09:37 +02:00
ZoneGenerator.cs.meta Database Support 2020-03-22 19:05:26 +00:00