Aetheria/Assets/Scripts/ServerShared/DatabaseEntry.cs
Reinier Vens fd81bf267e Shops & Weapon Icons
Added stations to loadout generator
Overhauled Trade menu to sell station inventory contents
Placing stations in ZoneGenerator
Moved weapons to new item type: WeaponItemData
Implemented icon sets for weapon functionality
Renamed MegaCorporation to Faction
Implemented quality-dependent item pricing
Added unoccupied space helper function for entity
Moved sector generation settings to settings file
2021-03-20 04:20:17 +00:00

63 lines
No EOL
1.9 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Linq;
using JsonKnownTypes;
using MessagePack;
using Newtonsoft.Json;
// TODO: USE THIS EVERYWHERE
using Unity.Mathematics;
using static Unity.Mathematics.math;
public interface INamedEntry
{
string EntryName { get; set; }
}
[InspectableField,
MessagePackObject,
Union(0, typeof(SimpleCommodityData)),
Union(1, typeof(CompoundCommodityData)),
Union(2, typeof(GearData)),
Union(3, typeof(HullData)),
Union(4, typeof(SimpleCommodity)),
Union(5, typeof(CompoundCommodity)),
Union(6, typeof(EquippableItem)),
Union(7, typeof(BlueprintData)),
Union(8, typeof(GalaxyMapLayerData)),
Union(9, typeof(NameFile)),
//Union(10, typeof(ZoneData)),
Union(11, typeof(PlayerData)),
Union(12, typeof(Corporation)),
Union(13, typeof(Faction)),
Union(14, typeof(OrbitalEntity)),
Union(15, typeof(OrbitData)),
Union(16, typeof(BodyData)),
Union(17, typeof(PersonalityAttribute)),
Union(18, typeof(AgentTask)),
Union(19, typeof(LoadoutData)),
Union(20, typeof(Ship)),
Union(21, typeof(Mining)),
Union(22, typeof(StationTowing)),
Union(23, typeof(Survey)),
Union(24, typeof(HaulingTask)),
Union(25, typeof(AsteroidBeltData)),
Union(26, typeof(GasGiantData)),
Union(27, typeof(SunData)),
Union(28, typeof(PlanetData)),
Union(29, typeof(CargoBayData)),
Union(30, typeof(DockingBayData)),
Union(31, typeof(WeaponItemData)),
JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<DatabaseEntry>))]
//[Union(21, typeof(ContractData))]
//[Union(22, typeof(Station))]
public abstract class DatabaseEntry
{
[JsonProperty("id"), Key(0)]
public Guid ID = Guid.NewGuid();
[IgnoreMember]
public DatabaseCache Database;
}