Meta Vens
5e5c304e37
Make loadout availability a port and move the charge into Materialize (Cut 10 fix)
...
Materialize takes isAvailable as a Predicate<FactionProductData>; the restore
menu passes LoadoutGenerator.IsAvailable for the docked station, so generation
and loadouts still share one availability rule. Candidate products are ordered
by record key, so "first available product" no longer depends on dictionary
order. Materialize charges Price through ref credits only when it returns a
ship; RestoreLoadout no longer subtracts on its own.
Tests: a slot that resolves but does not fit builds nothing, charges nothing and
is listed; Price is the sum of design prices and is charged on success; the
first available product in key order builds a slot, a later one is used when
the first is unavailable, and none available fails the slot.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 22:27:03 +02:00
..
Agents
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Behaviors
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Narrative
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
NIH
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Serialization
Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
2026-09-14 18:42:09 +02:00
Aetheria.Shared.Unity.asmdef
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
Aetheria.Shared.Unity.asmdef.meta
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
AetheriaStores.cs
Make loadouts player-store design documents built all-or-nothing (Cut 10)
2026-09-14 22:06:06 +02:00
AetheriaStores.cs.meta
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Agents.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
AssemblyInfo.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
AssemblyInfo.cs.meta
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Attributes.cs
Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
2026-09-14 18:42:09 +02:00
Attributes.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Behaviors.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
BezierCurve.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
BezierCurve.cs.meta
Database Improvements
2021-04-07 01:27:35 +01:00
ColorMath.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
ColorMath.cs.meta
Improved Level Generator
2020-12-01 20:38:28 +00:00
Corporations.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Corporations.cs.meta
Infrastructure and Production
2020-06-02 07:01:03 +01:00
Entity.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Entity.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
EntitySerializer.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
EntitySerializer.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
EntitySettings.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
EntitySettings.cs.meta
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
EnumDictionary.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
EnumDictionary.cs.meta
Database Improvements
2021-04-07 01:27:35 +01:00
Enums.cs
Unified Volumetric Flow
2021-06-18 12:32:03 +01:00
Enums.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Environment.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Environment.cs.meta
Unified Volumetric Flow
2021-06-18 12:32:03 +01:00
ExponentialCurve.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
ExponentialCurve.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Extensions.cs
Seed zones from a stable name hash instead of string.GetHashCode (Cut 10)
2026-09-14 22:09:37 +02:00
Extensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
FactionProduct.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
FactionProduct.cs.meta
Author manufacturer variation as faction products
2026-09-12 01:12:12 +02:00
Galaxy.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Galaxy.cs.meta
Hostility Fix + Story Work
2021-05-14 03:03:28 +01:00
GlobalData.cs
Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
2026-09-14 18:42:09 +02:00
GlobalData.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
InputLayout.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
InputLayout.cs.meta
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
ItemData.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
ItemData.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ItemInstance.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
ItemInstance.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ItemManager.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
ItemManager.cs.meta
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
Loadout.cs
Make loadout availability a port and move the charge into Materialize (Cut 10 fix)
2026-09-14 22:27:03 +02:00
Loadout.cs.meta
Make loadouts player-store design documents built all-or-nothing (Cut 10)
2026-09-14 22:06:06 +02:00
LoadoutGenerator.cs
Make loadout availability a port and move the charge into Materialize (Cut 10 fix)
2026-09-14 22:27:03 +02:00
LoadoutGenerator.cs.meta
Enemy Loadout Generation
2021-03-18 00:36:34 +00:00
MarkovNameGenerator.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
MarkovNameGenerator.cs.meta
Sector Generation
2021-03-10 09:18:07 +00:00
Narrative.meta
UI Improvements
2021-04-27 16:44:44 +01:00
NIH.meta
Database Support
2020-03-22 19:05:26 +00:00
Noise1D.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Noise1D.cs.meta
Hellfire
2021-01-10 03:59:47 +00:00
OrbitalEntity.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
OrbitalEntity.cs.meta
Stat Effects and Tech Tree Improvements
2020-04-16 03:08:18 +01:00
PlayerSettings.cs
Delete the old run, settings, layout and loadout authorities (Cut 10)
2026-09-14 21:51:10 +02:00
PlayerSettings.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Rect.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Rect.cs.meta
TECH TREES WHOO
2020-04-11 19:18:02 +01:00
SampleElimination.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
SampleElimination.cs.meta
Sector Generation
2021-03-10 09:18:07 +00:00
SavedGame.cs
Land RunSave and the one-cache run and player lifecycle (Cut 10)
2026-09-14 22:00:27 +02:00
SavedGame.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Serialization.meta
Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
2026-09-14 18:42:09 +02:00
Settings.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Settings.cs.meta
Asteroids & Refactoring
2020-12-01 00:16:11 +00:00
Ship.cs
Delete AetheriaMath in favour of CultMath
2026-09-14 18:02:41 +02:00
Ship.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Wormhole.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Wormhole.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WwiseMetadata.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WwiseMetadata.cs.meta
Wwise Audio Integration
2021-04-30 06:39:57 +01:00
WwiseSoundBinding.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WwiseSoundBinding.cs.meta
Wwise Audio Integration
2021-04-30 06:39:57 +01:00
Zone.cs
Seed zones from a stable name hash instead of string.GetHashCode (Cut 10)
2026-09-14 22:09:37 +02:00
Zone.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ZoneData.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
ZoneData.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ZoneGenerator.cs
Seed zones from a stable name hash instead of string.GetHashCode (Cut 10)
2026-09-14 22:09:37 +02:00
ZoneGenerator.cs.meta
Database Support
2020-03-22 19:05:26 +00:00