hyperion51
4f29bf24d0
Refactored Ghost Entities
...
Game Context was creating an empty OrbitalEntity for every planet; this was an ugly hack so I refactored it, as well as refactoring some object references to GUIDs as they should be
2020-05-04 00:07:36 +01:00
..
AgentBehavior.cs
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
AgentBehavior.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
AgentController.cs
Refactored Ghost Entities
2020-05-04 00:07:36 +01:00
AgentController.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
AgentTask.cs
Missing Database Reference Hotfix
2020-04-29 23:36:00 +01:00
AgentTask.cs.meta
newzone command
2020-04-29 11:27:55 +01:00
EntityAgent.cs
Refactored Ghost Entities
2020-05-04 00:07:36 +01:00
EntityAgent.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Locomotion.cs
Refactored Ghost Entities
2020-05-04 00:07:36 +01:00
Locomotion.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
StationTowing.cs
Missing Database Reference Hotfix
2020-04-29 23:36:00 +01:00
StationTowing.cs.meta
Missing Database Reference Hotfix
2020-04-29 23:36:00 +01:00
VelocityMatch.cs
Refactored Ghost Entities
2020-05-04 00:07:36 +01:00
VelocityMatch.cs.meta
Ship Locomotion & Tech Tree Panel
2020-04-25 00:01:13 +01:00