hyperion51
4f29bf24d0
Refactored Ghost Entities
...
Game Context was creating an empty OrbitalEntity for every planet; this was an ugly hack so I refactored it, as well as refactoring some object references to GUIDs as they should be
2020-05-04 00:07:36 +01:00
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Fonts
Menu Prototype
2020-03-23 14:36:59 +00:00
Images
Menu Prototype
2020-03-23 14:36:59 +00:00
Materials
Ship Locomotion & Tech Tree Panel
2020-04-25 00:01:13 +01:00
Plugins
TECH TREES WHOO
2020-04-11 19:18:02 +01:00
Prefabs
Production/Demand Profiles and Blueprint Resource Requirements
2020-05-03 00:36:47 +01:00
Resources
Production/Demand Profiles and Blueprint Resource Requirements
2020-05-03 00:36:47 +01:00
Scenes
Refactored Ghost Entities
2020-05-04 00:07:36 +01:00
Scripts
Refactored Ghost Entities
2020-05-04 00:07:36 +01:00
Shaders
Local Zone Generation
2020-03-30 03:11:57 +01:00
TextMesh Pro
Smooth AF Tab Menu
2020-03-24 21:51:38 +00:00
csc.rsp
MSAGL Support
2020-04-14 00:42:04 +01:00
csc.rsp.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
Fonts.meta
Menu Prototype
2020-03-23 14:36:59 +00:00
Gravity.renderTexture
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Gravity.renderTexture.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Grid.cs
Asteroid Belt Upgrade
2020-05-02 01:30:33 +01:00
Grid.cs.meta
Asteroid Belt Upgrade
2020-05-02 01:30:33 +01:00
Images.meta
Menu Prototype
2020-03-23 14:36:59 +00:00
Materials.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Plugins.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Prefabs.meta
Smooth AF Tab Menu
2020-03-24 21:51:38 +00:00
Resources.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Scenes.meta
Created Unity Project
2020-02-19 15:09:31 +00:00
Scripts.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Shaders.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
TextMesh Pro.meta
Smooth AF Tab Menu
2020-03-24 21:51:38 +00:00