Reinier Vens
47189c8a7e
Equipment Data Simplification
...
Removed blueprint system for crafting (and excised anything depending on that)
Implemented smootherstep and used it for wormhole animation
Quality dependent durability and heat exponents are now global instead of item specific
Database list view now groups equipment by manufacturer
Thrusters can now consume energy
Weapons can have reloads even when they don't have ammo
2021-03-22 05:22:31 +00:00
..
Geonames
External Database Entries + Name File Cleaning + Faction Allegiance
2021-03-16 11:06:54 +00:00
Gradients
Damage System Rewrite
2021-02-01 08:13:14 +00:00
Prefabs
Equipment Data Simplification
2021-03-22 05:22:31 +00:00
Schematics
Target Schematic & Various Improvements
2021-01-11 02:56:37 +00:00
Sprites
Updated Icons
2021-03-21 03:06:42 +01:00
Sun Albedo
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Sun Flow
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Aetheria.inputactions
Sensor Ping
2021-03-21 01:55:25 +00:00
Aetheria.inputactions.meta
Fullscreen Map View
2020-12-02 21:12:25 +00:00
Elysium.asset
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Elysium.asset.meta
Important Readme Update
2020-03-28 18:36:12 +00:00
Fog Patch Displacement.renderTexture
Minimap + Input System
2020-12-02 16:42:09 +00:00
Fog Patch Displacement.renderTexture.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
Fog Patch.renderTexture
Minimap + Input System
2020-12-02 16:42:09 +00:00
Fog Patch.renderTexture.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
Fog Surface Displacement.renderTexture
Stardust
2020-12-04 01:53:23 +00:00
Fog Surface Displacement.renderTexture.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
Fog Tint.renderTexture
Sensor Ping
2021-03-21 01:55:25 +00:00
Fog Tint.renderTexture.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
Geonames.meta
Ultimate Sector Generation X Pro Max Silver Edition
2021-03-11 11:18:21 +00:00
Gradients.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Icons.asset
Zone Rendering Test Scene
2020-03-09 01:34:16 +00:00
Icons.asset.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Influence.renderTexture
Sector Map: Areas of Influence
2021-03-12 08:11:55 +00:00
Influence.renderTexture.meta
Sector Map: Areas of Influence
2021-03-12 08:11:55 +00:00
InputSystem.inputsettings.asset
Minimap + Input System
2020-12-02 16:42:09 +00:00
InputSystem.inputsettings.asset.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
LDR_LLL1_0.png
Initial ARPG Port
2020-11-27 22:47:33 +00:00
LDR_LLL1_0.png.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Minimap.renderTexture
Menu Screen + UI Restyle
2020-12-14 02:56:35 +00:00
Minimap.renderTexture.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
MinimapGravity.renderTexture
Bigger Sectors & Various Bugfixes
2020-12-23 22:38:30 +00:00
MinimapGravity.renderTexture.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
Prefabs.meta
Database Inspector Features
2020-12-12 00:02:00 +00:00
Schematics.meta
Database Inspector Features
2020-12-12 00:02:00 +00:00
Settings.asset
Equipment Data Simplification
2021-03-22 05:22:31 +00:00
Settings.asset.meta
Asteroids & Refactoring
2020-12-01 00:16:11 +00:00
Sprites.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Sun Albedo.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Sun Flow.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Test Galaxy.asset
Sector Generation
2021-03-10 09:18:07 +00:00
Test Galaxy.asset.meta
Better Zones Client/Server
2020-03-31 13:44:18 +01:00