Aetheria/docs/research/2026-10-14-trophic-dag-probe/win.log
Meta Vens 4354ef2c36 Fauna target r4: placement is a trophic DAG over CultMath nodes; map r4 and the trophic DAG probe
Applies rulings habitat-trophic-dag and voronoi-primitive and the operator's
correction that CultMath owns shader/C# parity. The target's Placement law
becomes a layered, donor-controlled DAG (environment, the Skein, producers,
grazers, predators and ambushers) with pointwise and stencil operators only,
nodes in CultMath and compositions in Aetheria; invariants trophic-dag-acyclic,
-pointwise, trophic-nodes-in-cultmath and skein-gate-continuous are added. The
map gains r4 body facts B28-B36 (CultMath's node and parity surface, the tape,
the probe), decisions, two questions and the r4 cut sequence. The probe renders
filament candidates and trophic layers on the orbiting B20 zone and measures
popping and turnover.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 05:30:34 +02:00

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WIN 2 BOOST 1.6 lattice: presence step max 0.1236, 8 steps > .1 of 1500 candidates
WIN 2 BOOST 1.6 skein-web: presence step max 0.4933, 8 steps > .1 of 1500 candidates
WIN 3 BOOST 1.6 lattice: presence step max 0.1236, 8 steps > .1 of 1500 candidates
WIN 3 BOOST 1.6 skein-web: presence step max 0.4933, 8 steps > .1 of 1500 candidates
WIN 2 BOOST 0.6 lattice: presence step max 0.0471, 0 steps > .1 of 1500 candidates
WIN 2 BOOST 0.6 skein-web: presence step max 0.2361, 11 steps > .1 of 1500 candidates