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2026-09-26 18:14:36 +02:00 |
| .. |
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Agents
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Fire control Cut 3: hit authority moves to FireControl
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2026-09-19 14:07:07 +02:00 |
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Behaviors
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Cut 6d: the dart-throw kernel replaces the coin-flip landing rule
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2026-09-19 21:37:39 +02:00 |
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Narrative
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Move the ServerShared data model onto CultLib's CultCache
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2026-09-14 19:00:42 +02:00 |
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NIH
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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Serialization
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Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
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2026-09-14 18:42:09 +02:00 |
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Aetheria.Shared.Unity.asmdef
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Replace the Database Tools with the Studio and cut Unity over
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2026-09-14 19:15:20 +02:00 |
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Aetheria.Shared.Unity.asmdef.meta
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Slime Stuff & DB Prep
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2021-03-30 01:17:58 +01:00 |
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AetheriaStores.cs
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Resolve request/brownout conflict: evaluate power requests nominally
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2026-09-19 06:58:57 +02:00 |
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AetheriaStores.cs.meta
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Move the ServerShared data model onto CultLib's CultCache
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2026-09-14 19:00:42 +02:00 |
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Agents.meta
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Local AI Testing & Interactive Tech Tab
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2020-04-23 03:31:17 +01:00 |
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AssemblyInfo.cs
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Move the ServerShared data model onto CultLib's CultCache
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2026-09-14 19:00:42 +02:00 |
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AssemblyInfo.cs.meta
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Move the ServerShared data model onto CultLib's CultCache
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2026-09-14 19:00:42 +02:00 |
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Attributes.cs
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Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
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2026-09-14 18:42:09 +02:00 |
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Attributes.cs.meta
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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Behaviors.meta
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Behavior Refactoring
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2020-04-09 10:33:16 +01:00 |
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BezierCurve.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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BezierCurve.cs.meta
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Database Improvements
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2021-04-07 01:27:35 +01:00 |
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CapabilityEvents.cs
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Add an engine-free capability event contract
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2026-09-17 14:36:14 +02:00 |
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CapabilityEvents.cs.meta
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Add an engine-free capability event contract
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2026-09-17 14:36:14 +02:00 |
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ColorMath.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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ColorMath.cs.meta
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Improved Level Generator
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2020-12-01 20:38:28 +00:00 |
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Corporations.cs
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Switch engine asset references from Resources paths to Addressables GUIDs
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2026-09-18 05:04:50 +02:00 |
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Corporations.cs.meta
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Infrastructure and Production
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2020-06-02 07:01:03 +01:00 |
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Entity.cs
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Cut 12.4(b): Detonate replaces Splash and Entity.Absorb
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2026-09-26 01:17:36 +02:00 |
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Entity.cs.meta
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Behavior Refactoring
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2020-04-09 10:33:16 +01:00 |
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EntitySerializer.cs
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Cut 0: give Entity its own EntitySettings copy, delete the duplicate copies
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2026-09-17 18:22:22 +02:00 |
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EntitySerializer.cs.meta
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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EntitySettings.cs
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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EntitySettings.cs.meta
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Save/Load and Main Menu Submenus
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2021-03-14 03:56:49 +00:00 |
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EnumDictionary.cs
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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EnumDictionary.cs.meta
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Database Improvements
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2021-04-07 01:27:35 +01:00 |
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Enums.cs
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Cut 12.4(a): rename AirburstRange to BlastRadius, add WeaponFuse
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2026-09-25 19:15:26 +02:00 |
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Enums.cs.meta
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Database Support
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2020-03-22 19:05:26 +00:00 |
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Environment.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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Environment.cs.meta
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Unified Volumetric Flow
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2021-06-18 12:32:03 +01:00 |
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ExponentialCurve.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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ExponentialCurve.cs.meta
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Initial ARPG Port
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2020-11-27 22:47:33 +00:00 |
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Extensions.cs
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Seed zones from a stable name hash instead of string.GetHashCode (Cut 10)
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2026-09-14 22:09:37 +02:00 |
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Extensions.cs.meta
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Database Support
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2020-03-22 19:05:26 +00:00 |
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FactionProduct.cs
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Move the ServerShared data model onto CultLib's CultCache
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2026-09-14 19:00:42 +02:00 |
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FactionProduct.cs.meta
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Author manufacturer variation as faction products
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2026-09-12 01:12:12 +02:00 |
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FireControl.cs
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Cut 12.4(b): Detonate replaces Splash and Entity.Absorb
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2026-09-26 01:17:36 +02:00 |
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FireControl.cs.meta
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Delete HardpointTransforms; mount direction and arc become sim data
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2026-09-19 07:37:52 +02:00 |
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Galaxy.cs
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Move the ServerShared data model onto CultLib's CultCache
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2026-09-14 19:00:42 +02:00 |
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Galaxy.cs.meta
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Hostility Fix + Story Work
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2021-05-14 03:03:28 +01:00 |
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GlobalData.cs
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Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
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2026-09-14 18:42:09 +02:00 |
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GlobalData.cs.meta
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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InputLayout.cs
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Move the ServerShared data model onto CultLib's CultCache
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2026-09-14 19:00:42 +02:00 |
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InputLayout.cs.meta
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Move the ServerShared data model onto CultLib's CultCache
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2026-09-14 19:00:42 +02:00 |
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ItemData.cs
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Cut 12.4(b): Detonate replaces Splash and Entity.Absorb
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2026-09-26 01:17:36 +02:00 |
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ItemData.cs.meta
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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ItemInstance.cs
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Cut 5: priority tiers replace PowerBus's single shared GrantRatio
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2026-09-19 02:58:38 +02:00 |
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ItemInstance.cs.meta
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Database Support
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2020-03-22 19:05:26 +00:00 |
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ItemManager.cs
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Cut 1: terms replace the four fixed exponents; R-heat
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2026-09-18 17:18:06 +02:00 |
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ItemManager.cs.meta
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New Inventory System + Overhaul
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2020-12-10 23:20:38 +00:00 |
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Loadout.cs
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Add the lot ledger and mint every crafted instance through it
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2026-09-17 04:16:23 +02:00 |
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Loadout.cs.meta
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Make loadouts player-store design documents built all-or-nothing (Cut 10)
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2026-09-14 22:06:06 +02:00 |
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LoadoutGenerator.cs
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Fire control Cut 6c.1/6c.2: Resolution becomes reciprocal, targeting degrades instead of throwing
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2026-09-19 18:31:46 +02:00 |
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LoadoutGenerator.cs.meta
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Enemy Loadout Generation
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2021-03-18 00:36:34 +00:00 |
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MarkovNameGenerator.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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MarkovNameGenerator.cs.meta
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Sector Generation
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2021-03-10 09:18:07 +00:00 |
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Narrative.meta
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UI Improvements
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2021-04-27 16:44:44 +01:00 |
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NIH.meta
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Database Support
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2020-03-22 19:05:26 +00:00 |
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Noise1D.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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Noise1D.cs.meta
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Hellfire
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2021-01-10 03:59:47 +00:00 |
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OrbitalEntity.cs
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Move the ServerShared data model onto CultLib's CultCache
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2026-09-14 19:00:42 +02:00 |
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OrbitalEntity.cs.meta
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Stat Effects and Tech Tree Improvements
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2020-04-16 03:08:18 +01:00 |
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PlayerSettings.cs
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Move mouse-look sensitivity into the PlayerSettings CultCache global
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2026-09-17 17:22:09 +02:00 |
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PlayerSettings.cs.meta
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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PowerBus.cs
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F3: an empty tier is not a satisfied tier, and sub-epsilon demand pays its way
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2026-09-19 05:15:30 +02:00 |
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PowerBus.cs.meta
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Add the meta Unity generated for PowerBus
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2026-09-18 21:43:08 +02:00 |
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PowerTiers.cs
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Cut 5: priority tiers replace PowerBus's single shared GrantRatio
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2026-09-19 02:58:38 +02:00 |
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PowerTiers.cs.meta
|
Cut 5: priority tiers replace PowerBus's single shared GrantRatio
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2026-09-19 02:58:38 +02:00 |
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Provenance.cs
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Add the lot ledger and mint every crafted instance through it
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2026-09-17 04:16:23 +02:00 |
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Provenance.cs.meta
|
Add the lot ledger and mint every crafted instance through it
|
2026-09-17 04:16:23 +02:00 |
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Rect.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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Rect.cs.meta
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TECH TREES WHOO
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2020-04-11 19:18:02 +01:00 |
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SampleElimination.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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SampleElimination.cs.meta
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Sector Generation
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2021-03-10 09:18:07 +00:00 |
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SavedGame.cs
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Fix F6: update the stale RunSave.Clear comment to include the ledger
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2026-09-17 05:12:31 +02:00 |
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SavedGame.cs.meta
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Restore the stable legacy Unity project
|
2026-08-10 14:57:50 +01:00 |
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Serialization.meta
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Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
|
2026-09-14 18:42:09 +02:00 |
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Settings.cs
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Cut 6d: the dart-throw kernel replaces the coin-flip landing rule
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2026-09-19 21:37:39 +02:00 |
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Settings.cs.meta
|
Asteroids & Refactoring
|
2020-12-01 00:16:11 +00:00 |
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Ship.cs
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Delete AetheriaMath in favour of CultMath
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2026-09-14 18:02:41 +02:00 |
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Ship.cs.meta
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Database Support
|
2020-03-22 19:05:26 +00:00 |
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ShipAuthoring.cs
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Add parallel typed ship authoring and Blender LineArt capture
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2026-09-26 18:14:36 +02:00 |
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ShipAuthoring.cs.meta
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Add parallel typed ship authoring and Blender LineArt capture
|
2026-09-26 18:14:36 +02:00 |
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StatResolver.cs
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Gate 1: give the resolver a Forget(owner); correct the recompute-cost comment
|
2026-09-18 20:41:42 +02:00 |
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StatResolver.cs.meta
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Cut 2: give every entity its own StatResolver, delete the catalog leak
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2026-09-18 19:53:59 +02:00 |
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Wormhole.cs
|
Swap Unity.Mathematics usings for CultMath
|
2026-09-14 17:39:12 +02:00 |
|
Wormhole.cs.meta
|
Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
|
WwiseMetadata.cs
|
Restore the stable legacy Unity project
|
2026-08-10 14:57:50 +01:00 |
|
WwiseMetadata.cs.meta
|
Wwise Audio Integration
|
2021-04-30 06:39:57 +01:00 |
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WwiseSoundBinding.cs
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Restore the stable legacy Unity project
|
2026-08-10 14:57:50 +01:00 |
|
WwiseSoundBinding.cs.meta
|
Wwise Audio Integration
|
2021-04-30 06:39:57 +01:00 |
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Zone.cs
|
Cut 8: a removed entity is a dead entity, and re-anchor the stranded mutations
|
2026-09-22 00:50:57 +02:00 |
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Zone.cs.meta
|
Initial ARPG Port
|
2020-11-27 22:47:33 +00:00 |
|
ZoneData.cs
|
Move the ServerShared data model onto CultLib's CultCache
|
2026-09-14 19:00:42 +02:00 |
|
ZoneData.cs.meta
|
Restore the stable legacy Unity project
|
2026-08-10 14:57:50 +01:00 |
|
ZoneGenerator.cs
|
Cut 1 fix batch 3 (F3, F4): fix the entrance-throw condition, delete the dead FixedPosition copy
|
2026-09-26 01:23:43 +02:00 |
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ZoneGenerator.cs.meta
|
Database Support
|
2020-03-22 19:05:26 +00:00 |