Reinier Vens
3f9af29843
Sector Generation
...
Fixed Laser cancelling bug
Fixed Turrets not activating
Added ability to bind player perspective to orbital entities
Added Markov Chain name generator + Australian place name dataset
Modified old "galaxy" shader to serve as sector background
Implemented Cem Yuksel's Weighted Sample Elimination for Poisson Disk Sample Sets
Created sector generator which places sectors using WSE
2021-03-10 09:18:07 +00:00
..
ARPG
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ARPG_Profiles
Game Loop
2021-03-09 02:26:58 +00:00
LightningTestScene
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Main_Profiles
Asteroids
2020-03-30 17:54:54 +01:00
Action.unity
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Action.unity.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ARPG.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ARPG.unity
Sector Generation
2021-03-10 09:18:07 +00:00
ARPG.unity.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ARPG_Profiles.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
LightningTestScene.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Main.unity
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Main.unity.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Main_Profiles.meta
Asteroids
2020-03-30 17:54:54 +01:00
MusicTest.unity
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
MusicTest.unity.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Start.unity
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Start.unity.meta
Menu Prototype
2020-03-23 14:36:59 +00:00
TestScene.unity
Sector Generation
2021-03-10 09:18:07 +00:00
TestScene.unity.meta
Sector Generation
2021-03-10 09:18:07 +00:00