Aetheria/Assets/Wwise/MonoBehaviour/Runtime/AkGameObjPosOffsetData.cs
2021-04-30 07:09:07 +01:00

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765 B
C#

#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
//////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014 Audiokinetic Inc. / All Rights Reserved
//
//////////////////////////////////////////////////////////////////////
// *** THIS FILE IS KEPT FOR THE MIGRATION SYSTEM, DO NOT USE THIS CLASS !!! ***
// DEPRECATED
public class AkGameObjPosOffsetData : UnityEngine.ScriptableObject
{
public UnityEngine.Vector3 positionOffset;
}
#endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.