Aetheria/Assets/Materials/Brushes
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 3a5b3b0bab Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted
Zone.WellReference owns each body's reference zero (GetHeight uses it). Gravity.cginc mirrors GravityField.Potential;
Brushes/Gravity Field draws depth = -h on layer 9 from a StructuredBuffer that GravityLowering.Lower fills from the
zone each frame; GravityLowering.CreateField makes the one quad. GravityFieldParityVerify renders it and compares every
texel with -Zone.GetHeight (max error 0.0059 u), the gradient with GetForce (0.03 degrees) and the wiring.

Deleted: the Gravity Well children of Planet, Gas Giant, Sun and PlanetOutpost prefabs, Wormhole 1's three gravity
children, their overrides in Main Menu and TestScene, five wormhole/wave materials and two brush shaders,
Planet.GravityWellDepth/Radius, BodyData keys 6-7, PlanetSettings.GravityDepth/GravityRadius (and the Settings.asset
keys). Surface Displacement culls layer 9 only. Headless build and tests not yet run at this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 07:11:25 +02:00
..
Fog Brush.mat Shields 2025-01-30 01:58:05 +00:00
Fog Brush.mat.meta Shields 2025-01-30 01:58:05 +00:00
Fog Tint.mat Nebula Lighting Everywhere + Perspective Distortion Fix 2022-07-16 06:42:40 +01:00
Fog Tint.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Gravity Field.mat Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
Gravity Field.mat.meta Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
Influence Brush 1.mat Hostility System 2021-05-11 04:45:42 +01:00
Influence Brush 1.mat.meta Sector Map: Areas of Influence 2021-03-12 08:11:55 +00:00
Influence Brush.mat Hostility System 2021-05-11 04:45:42 +01:00
Influence Brush.mat.meta Sector Map: Areas of Influence 2021-03-12 08:11:55 +00:00
Main Menu Ambient Fog Tint.mat Boundless 2022-07-21 21:40:44 +01:00
Main Menu Ambient Fog Tint.mat.meta Main Menu 2021-03-13 03:23:58 +00:00
Main Menu Sun Fog Tint.mat Boundless 2022-07-21 21:40:44 +01:00
Main Menu Sun Fog Tint.mat.meta Main Menu 2021-03-13 03:23:58 +00:00
Ping Light.mat Hostility System 2021-05-11 04:45:42 +01:00
Ping Light.mat.meta Sensor Ping 2021-03-21 01:55:25 +00:00
Sector Boundary Fog.mat New Clouds In Game Scene 2022-07-11 08:14:00 +01:00
Sector Boundary Fog.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sector Boundary Test.mat Hostility System 2021-05-11 04:45:42 +01:00
Sector Boundary Test.mat.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
Sector Boundary.mat New Clouds In Game Scene 2022-07-11 08:14:00 +01:00
Sector Boundary.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sector Patch Depth Large.mat New Clouds In Game Scene 2022-07-11 08:14:00 +01:00
Sector Patch Depth Large.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sector Patch Depth Small.mat Sky Glow + More Nebula Tweaking 2022-07-13 01:53:59 +01:00
Sector Patch Depth Small.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sector Patch Displacement.mat Sky Glow + More Nebula Tweaking 2022-07-13 01:53:59 +01:00
Sector Patch Displacement.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sector Tint Test.mat Hostility System 2021-05-11 04:45:42 +01:00
Sector Tint Test.mat.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
Sector Tint.mat Boundless 2022-07-21 21:40:44 +01:00
Sector Tint.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sector Waves Large.mat Boundless 2022-07-21 21:40:44 +01:00
Sector Waves Large.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sector Waves Medium.mat Shields 2025-01-30 01:58:05 +00:00
Sector Waves Medium.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sector Waves Small.mat Shields 2025-01-30 01:58:05 +00:00
Sector Waves Small.mat.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Wormhole Lighting.mat Boundless 2022-07-21 21:40:44 +01:00
Wormhole Lighting.mat.meta Wormholes 2021-03-05 14:31:18 +00:00