Aetheria/Assets/Wwise/Editor/WwiseComponents/AkRTPCTrackInspector.cs
Reinier Vens db8c3c7779 Initial Wwise Integration
Created wwise project
Integrated inventory UI sounds
Improved projectile weapon behavior (randomized start position, stopped them from self-destructing at target range when airburst is disabled)
2021-02-27 20:53:36 +00:00

27 lines
739 B
C#

#if !AK_DISABLE_TIMELINE
[System.Obsolete(AkSoundEngine.Deprecation_2019_2_0)]
[UnityEditor.CustomEditor(typeof(AkRTPCTrack))]
public class AkRTPCTrackInspector : UnityEditor.Editor
{
private UnityEditor.SerializedProperty Parameter;
public void OnEnable()
{
Parameter = serializedObject.FindProperty("Parameter");
}
public override void OnInspectorGUI()
{
serializedObject.Update();
UnityEngine.GUILayout.Space(UnityEditor.EditorGUIUtility.standardVerticalSpacing);
using (new UnityEditor.EditorGUILayout.VerticalScope("box"))
{
UnityEditor.EditorGUILayout.PropertyField(Parameter, new UnityEngine.GUIContent("Parameter: "));
}
serializedObject.ApplyModifiedProperties();
}
}
#endif //!AK_DISABLE_TIMELINE