Added credits display to trade screen Fixed bug in inventory screen where a failed drag from a cargo bay would make the item disappear until a refresh is triggered Changed behavior of Escape key to exit menu if a menu is open Fixed zone map gravity isolines to correctly track maximum gravity depth Refactored orbit and planet data to replace reactive variables with regular ones
212 lines
No EOL
5.7 KiB
C#
212 lines
No EOL
5.7 KiB
C#
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using MessagePack;
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using Newtonsoft.Json;
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using UniRx;
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using Unity.Mathematics;
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using static Unity.Mathematics.math;
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using float2 = Unity.Mathematics.float2;
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using float3 = Unity.Mathematics.float3;
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[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class ZonePack
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{
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[JsonProperty("planets"), Key(0)]
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public List<BodyData> Planets = new List<BodyData>();
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[JsonProperty("orbits"), Key(1)]
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public List<OrbitData> Orbits = new List<OrbitData>();
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[JsonProperty("entities"), Key(2)]
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public List<EntityPack> Entities = new List<EntityPack>();
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[JsonProperty("radius"), Key(3)]
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public float Radius = 2000;
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[JsonProperty("mass"), Key(4)]
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public float Mass = 10000;
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[JsonProperty("time"), Key(5)]
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public double Time;
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}
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// [RethinkTable("Galaxy"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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// public class StationData : DatabaseEntry, INamedEntry
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// {
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// [JsonProperty("name"), Key(1)]
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// public string Name;
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//
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// // Can be Planet or Orbit
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// [JsonProperty("parent"), Key(2)]
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// public Guid Parent;
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//
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// [JsonProperty("owner"), Key(3)]
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// public Guid Owner;
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//
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// [JsonProperty("inventory"), Key(4)]
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// public List<ItemInstance> Inventory = new List<ItemInstance>();
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//
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// [JsonProperty("buying"), Key(5)]
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// public Dictionary<Guid, float> BuyPrices = new Dictionary<Guid, float>();
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//
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// [JsonProperty("selling"), Key(6)]
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// public Dictionary<Guid, float> SellPrices = new Dictionary<Guid, float>();
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//
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// [JsonProperty("zone"), Key(7)]
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// public Guid Zone;
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//
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// [IgnoreMember] public string EntryName
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// {
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// get => Name;
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// set => Name = value;
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// }
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// }
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[MessagePackObject,
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JsonObject(MemberSerialization.OptIn),
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Union(0, typeof(PlanetData)),
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Union(1, typeof(AsteroidBeltData)),
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Union(2, typeof(GasGiantData)),
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Union(3, typeof(SunData))]
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public abstract class BodyData : DatabaseEntry, INamedEntry
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{
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[JsonProperty("name"), Key(1)]
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public string Name = "";
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[JsonProperty("orbit"), Key(2)]
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public Guid Orbit;
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[JsonProperty("mass"), Key(3)]
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public float Mass = 0;
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[JsonProperty("resources"), Key(4)]
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public Dictionary<Guid, float> Resources = new Dictionary<Guid, float>();
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[JsonProperty("bodyRadiusMul")] [Key(5)]
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public float BodyRadiusMultiplier = 1;
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[JsonProperty("gravRadiusMul")] [Key(6)]
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public float GravityRadiusMultiplier = 1;
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[JsonProperty("depthMul")] [Key(7)]
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public float GravityDepthMultiplier = 1;
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[JsonProperty("depthExp")] [Key(8)]
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public float GravityDepthExponent = 16;
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[IgnoreMember] public string EntryName
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{
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get => Name;
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set => Name = value;
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}
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}
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[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class PlanetData : BodyData
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{
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}
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[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class AsteroidBeltData : BodyData
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{
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[JsonProperty("asteroids"), Key(9)]
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public Asteroid[] Asteroids;
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}
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[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class GasGiantData : BodyData
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{
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[JsonProperty("firstOffsetDomainRotationSpeed"), Key(9)]
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public float FirstOffsetDomainRotationSpeed = 1;
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[JsonProperty("firstOffsetRotationSpeed"), Key(10)]
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public float FirstOffsetRotationSpeed = 1;
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[JsonProperty("secondOffsetDomainRotationSpeed"), Key(11)]
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public float SecondOffsetDomainRotationSpeed = 1;
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[JsonProperty("secondOffsetRotationSpeed"), Key(12)]
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public float SecondOffsetRotationSpeed = 1;
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[JsonProperty("albedoRotationSpeed"), Key(13)]
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public float AlbedoRotationSpeed = 1;
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[JsonProperty("gravRadiusMul")] [Key(14)]
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public float WaveRadiusMultiplier = 1;
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[JsonProperty("depthMul")] [Key(15)]
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public float WaveDepthMultiplier = 1;
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[JsonProperty("depthExp")] [Key(16)]
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public float WaveDepthExponent = 8;
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[JsonProperty("depthExp")] [Key(17)]
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public float WaveSpeedMultiplier = 8;
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[JsonProperty("materialOverrides"), Key(18)]
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public List<string> MaterialOverrides = new List<string>();
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[JsonProperty("colors"), Key(19)]
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public float4[] Colors = new float4[0];
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}
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public class SunData : GasGiantData
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{
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[JsonProperty("lightColor"), Key(20)]
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public float3 LightColor = float3.zero;
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[JsonProperty("fogTintColor"), Key(21)]
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public float3 FogTintColor = float3.zero;
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[JsonProperty("lightRadiusMul")] [Key(22)]
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public float LightRadiusMultiplier = 1;
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}
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[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class Asteroid
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{
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[JsonProperty("distance"), Key(0)]
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public float Distance;
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[JsonProperty("phase"), Key(1)]
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public float Phase;
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[JsonProperty("size"), Key(2)]
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public float Size;
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[JsonProperty("rotationSpeed"), Key(3)]
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public float RotationSpeed;
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}
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[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class OrbitData : DatabaseEntry
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{
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[JsonProperty("parent"), Key(1)]
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public Guid Parent;
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[JsonProperty("distance"), Key(2)]
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public float Distance;
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[JsonProperty("phase"), Key(3)]
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public float Phase;
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[JsonProperty("phase"), Key(4)]
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public float2 FixedPosition = float2.zero;
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// [JsonProperty("period"), Key(4)]
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// public float Period;
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public static float2 Evaluate(float phase)
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{
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phase *= PI * 2;
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return new float2(cos(phase), sin(phase));
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}
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} |