Meta Vens
1987009ba1
Pin Compose, ReadPackage and ReadNodeIds; refuse name collisions (S-Soul F2, F6)
...
Compose, ReadPackage and ReadNodeIds had no test. ShipModCatalogTests now
covers the derived catalog, the atomic replace of an existing one, every
failure path leaving the previous derived file byte-identical, the unsafe
source/output refusals, package binding (directory name, GLB existence and
extension, anchor node presence), and the GLB reader (each header guard, the
JSON chunk boundary, node index accounting, duplicate ids).
Writing them exposed three defects in Compose, fixed here:
- F6: AetheriaStores.CatalogTypes routes ShipAuthoring to the shipped
catalog, and CultCache indexes names per concrete type with last writer
winning while GetByName over a base type throws on a cross-subtype match.
Compose checked keys only, so a mod hull named like a shipped item, or like
another mod's hull, silently shadowed it or broke lookups. It now refuses
a hull name matching any catalog ItemData and a ship ID matching an
existing ShipAuthoring, naming the ship.
- The backing store writes a .lock file beside every file it opens, so each
Compose left <output>.<guid>.tmp.lock behind, success or failure, once per
boot. The working copy now lives in its own directory that is deleted whole.
- Deleted: the duplicate-ID check (ReadPackage already pins ID to directory
name, so it could not fire) and ReadPackage's containment StartsWith
(Validate already refuses rooted and `..` model paths on the same Read).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:47:13 +02:00
..
Agents
Fire control Cut 3: hit authority moves to FireControl
2026-09-19 14:07:07 +02:00
Behaviors
Cut 6d: the dart-throw kernel replaces the coin-flip landing rule
2026-09-19 21:37:39 +02:00
Narrative
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
NIH
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Serialization
Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
2026-09-14 18:42:09 +02:00
Aetheria.Shared.Unity.asmdef
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
Aetheria.Shared.Unity.asmdef.meta
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
AetheriaStores.cs
Compose validated mod ships into a derived catalog
2026-09-26 18:30:02 +02:00
AetheriaStores.cs.meta
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Agents.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
AssemblyInfo.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
AssemblyInfo.cs.meta
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Attributes.cs
Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
2026-09-14 18:42:09 +02:00
Attributes.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Behaviors.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
BezierCurve.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
BezierCurve.cs.meta
Database Improvements
2021-04-07 01:27:35 +01:00
CapabilityEvents.cs
Add an engine-free capability event contract
2026-09-17 14:36:14 +02:00
CapabilityEvents.cs.meta
Add an engine-free capability event contract
2026-09-17 14:36:14 +02:00
ColorMath.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
ColorMath.cs.meta
Improved Level Generator
2020-12-01 20:38:28 +00:00
Corporations.cs
Switch engine asset references from Resources paths to Addressables GUIDs
2026-09-18 05:04:50 +02:00
Corporations.cs.meta
Infrastructure and Production
2020-06-02 07:01:03 +01:00
Entity.cs
Cut 12.4(b): Detonate replaces Splash and Entity.Absorb
2026-09-26 01:17:36 +02:00
Entity.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
EntitySerializer.cs
Cut 0: give Entity its own EntitySettings copy, delete the duplicate copies
2026-09-17 18:22:22 +02:00
EntitySerializer.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
EntitySettings.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
EntitySettings.cs.meta
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
EnumDictionary.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
EnumDictionary.cs.meta
Database Improvements
2021-04-07 01:27:35 +01:00
Enums.cs
Cut 12.4(a): rename AirburstRange to BlastRadius, add WeaponFuse
2026-09-25 19:15:26 +02:00
Enums.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Environment.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Environment.cs.meta
Unified Volumetric Flow
2021-06-18 12:32:03 +01:00
ExponentialCurve.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
ExponentialCurve.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Extensions.cs
Seed zones from a stable name hash instead of string.GetHashCode (Cut 10)
2026-09-14 22:09:37 +02:00
Extensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
FactionProduct.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
FactionProduct.cs.meta
Author manufacturer variation as faction products
2026-09-12 01:12:12 +02:00
FireControl.cs
Cut 12.4(b): Detonate replaces Splash and Entity.Absorb
2026-09-26 01:17:36 +02:00
FireControl.cs.meta
Delete HardpointTransforms; mount direction and arc become sim data
2026-09-19 07:37:52 +02:00
Galaxy.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Galaxy.cs.meta
Hostility Fix + Story Work
2021-05-14 03:03:28 +01:00
GlobalData.cs
Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
2026-09-14 18:42:09 +02:00
GlobalData.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
InputLayout.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
InputLayout.cs.meta
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
ItemData.cs
Cut 12.4(b): Detonate replaces Splash and Entity.Absorb
2026-09-26 01:17:36 +02:00
ItemData.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ItemInstance.cs
Cut 5: priority tiers replace PowerBus's single shared GrantRatio
2026-09-19 02:58:38 +02:00
ItemInstance.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ItemManager.cs
Cut 1: terms replace the four fixed exponents; R-heat
2026-09-18 17:18:06 +02:00
ItemManager.cs.meta
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
Loadout.cs
Add the lot ledger and mint every crafted instance through it
2026-09-17 04:16:23 +02:00
Loadout.cs.meta
Make loadouts player-store design documents built all-or-nothing (Cut 10)
2026-09-14 22:06:06 +02:00
LoadoutGenerator.cs
Fire control Cut 6c.1/6c.2: Resolution becomes reciprocal, targeting degrades instead of throwing
2026-09-19 18:31:46 +02:00
LoadoutGenerator.cs.meta
Enemy Loadout Generation
2021-03-18 00:36:34 +00:00
MarkovNameGenerator.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
MarkovNameGenerator.cs.meta
Sector Generation
2021-03-10 09:18:07 +00:00
Narrative.meta
UI Improvements
2021-04-27 16:44:44 +01:00
NIH.meta
Database Support
2020-03-22 19:05:26 +00:00
Noise1D.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Noise1D.cs.meta
Hellfire
2021-01-10 03:59:47 +00:00
OrbitalEntity.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
OrbitalEntity.cs.meta
Stat Effects and Tech Tree Improvements
2020-04-16 03:08:18 +01:00
PlayerSettings.cs
Move mouse-look sensitivity into the PlayerSettings CultCache global
2026-09-17 17:22:09 +02:00
PlayerSettings.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
PowerBus.cs
F3: an empty tier is not a satisfied tier, and sub-epsilon demand pays its way
2026-09-19 05:15:30 +02:00
PowerBus.cs.meta
Add the meta Unity generated for PowerBus
2026-09-18 21:43:08 +02:00
PowerTiers.cs
Cut 5: priority tiers replace PowerBus's single shared GrantRatio
2026-09-19 02:58:38 +02:00
PowerTiers.cs.meta
Cut 5: priority tiers replace PowerBus's single shared GrantRatio
2026-09-19 02:58:38 +02:00
Provenance.cs
Add the lot ledger and mint every crafted instance through it
2026-09-17 04:16:23 +02:00
Provenance.cs.meta
Add the lot ledger and mint every crafted instance through it
2026-09-17 04:16:23 +02:00
Rect.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Rect.cs.meta
TECH TREES WHOO
2020-04-11 19:18:02 +01:00
SampleElimination.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
SampleElimination.cs.meta
Sector Generation
2021-03-10 09:18:07 +00:00
SavedGame.cs
Fix F6: update the stale RunSave.Clear comment to include the ledger
2026-09-17 05:12:31 +02:00
SavedGame.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Serialization.meta
Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
2026-09-14 18:42:09 +02:00
Settings.cs
Cut 6d: the dart-throw kernel replaces the coin-flip landing rule
2026-09-19 21:37:39 +02:00
Settings.cs.meta
Asteroids & Refactoring
2020-12-01 00:16:11 +00:00
Ship.cs
Delete AetheriaMath in favour of CultMath
2026-09-14 18:02:41 +02:00
Ship.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ShipAuthoring.cs
Compose validated mod ships into a derived catalog
2026-09-26 18:30:02 +02:00
ShipAuthoring.cs.meta
Add parallel typed ship authoring and Blender LineArt capture
2026-09-26 18:14:36 +02:00
ShipModCatalog.cs
Pin Compose, ReadPackage and ReadNodeIds; refuse name collisions (S-Soul F2, F6)
2026-09-29 23:47:13 +02:00
ShipModCatalog.cs.meta
Compose validated mod ships into a derived catalog
2026-09-26 18:30:02 +02:00
StatResolver.cs
Gate 1: give the resolver a Forget(owner); correct the recompute-cost comment
2026-09-18 20:41:42 +02:00
StatResolver.cs.meta
Cut 2: give every entity its own StatResolver, delete the catalog leak
2026-09-18 19:53:59 +02:00
Wormhole.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
Wormhole.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WwiseMetadata.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WwiseMetadata.cs.meta
Wwise Audio Integration
2021-04-30 06:39:57 +01:00
WwiseSoundBinding.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WwiseSoundBinding.cs.meta
Wwise Audio Integration
2021-04-30 06:39:57 +01:00
Zone.cs
Cut 8: a removed entity is a dead entity, and re-anchor the stranded mutations
2026-09-22 00:50:57 +02:00
Zone.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ZoneData.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
ZoneData.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
ZoneGenerator.cs
Cut 1 fix batch 3 (F3, F4): fix the entrance-throw condition, delete the dead FixedPosition copy
2026-09-26 01:23:43 +02:00
ZoneGenerator.cs.meta
Database Support
2020-03-22 19:05:26 +00:00