Aetheria/Assets/Scripts
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 13691ac1fa Zone.PopulatedRadius covers belts; the tests pin the largest body and the belt
A belt's asteroids circle its orbit's parent, so a belt reaches the chain's reach to that orbit plus its Radius
(AsteroidBelt.Radius, the largest asteroid Distance); the chain walk is one function for bodies and belts. The fixture
inserts a smaller body after the outermost so a last-wins bound fails, and a belt beyond the outermost body pins the
belt term. Builds; Unity-side files are in the next commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 06:11:49 +02:00
..
CultCache Pin AetheriaStores routing with tests; make PlayerSettings readable 2026-09-14 19:12:54 +02:00
Editor The ambient tint is a gaussian over the populated radius, not a quad that ends at Pack.Radius 2026-10-16 05:08:16 +02:00
Gameplay Drawn pose: ship indicators and map centre read DrawAhead; Round takes one time; RailAt logs a missing parent 2026-10-16 00:50:29 +02:00
ServerShared Zone.PopulatedRadius covers belts; the tests pin the largest body and the belt 2026-10-16 06:11:49 +02:00
Tests Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
UI One aim slot holds an item or a mount; the cycle covers every located mount 2026-10-15 04:42:38 +02:00
Zone Display The ambient tint is a gaussian over the populated radius, not a quad that ends at Pack.Radius 2026-10-16 05:08:16 +02:00
AetheriaInput.cs Helm split: the Unity-regenerated input wrapper and the metas for Steering and HelmInput 2026-10-07 12:44:21 +02:00
AetheriaInput.cs.meta
CultCache.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Editor.meta
EngineAssets.cs Switch engine asset references from Resources paths to Addressables GUIDs 2026-09-18 05:04:50 +02:00
EngineAssets.cs.meta Switch engine asset references from Resources paths to Addressables GUIDs 2026-09-18 05:04:50 +02:00
EventLog.cs
EventLog.cs.meta
FilterTest.cs
FilterTest.cs.meta
Gameplay.meta
Prototype.cs
Prototype.cs.meta
PrototypeParticleReturn.cs
PrototypeParticleReturn.cs.meta
Rotate.cs
Rotate.cs.meta
ServerShared.meta
Tests.meta
UI.meta
UnityExtensions.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
UnityExtensions.cs.meta
Zone Display.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00