Aetheria/Assets/Scripts/ServerShared/DatabaseItems.cs
hyperion51 110ff883b8 Entity Spawning & Rendering
Entity rendering now fully supports dynamic entities from game context
Entity children now displayed underneath icon
GameContext can spawn entities by loadout
Selected corporation's initial fleet is spawned in parent corp's home sector
Properties panel API is now unified with context menu API
Properties panel labels now update dynamically
2020-05-25 03:05:30 +01:00

146 lines
No EOL
4.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using JsonKnownTypes;
using MessagePack;
using Newtonsoft.Json;
// TODO: USE THIS EVERYWHERE
using Unity.Mathematics;
using static Unity.Mathematics.math;
#if UNITY_EDITOR
using UnityEditor;
#endif
public interface INamedEntry
{
string EntryName { get; set; }
}
[InspectableField,
MessagePackObject,
Union(0, typeof(SimpleCommodityData)),
Union(1, typeof(CompoundCommodityData)),
Union(2, typeof(GearData)),
Union(3, typeof(HullData)),
Union(4, typeof(SimpleCommodity)),
Union(5, typeof(CompoundCommodity)),
Union(6, typeof(Gear)),
Union(7, typeof(BlueprintData)),
Union(8, typeof(GalaxyMapLayerData)),
Union(9, typeof(GlobalData)),
Union(10, typeof(ZoneData)),
Union(11, typeof(Player)),
Union(12, typeof(Corporation)),
Union(13, typeof(MegaCorporation)),
Union(14, typeof(StationData)),
Union(15, typeof(OrbitData)),
Union(16, typeof(PlanetData)),
Union(17, typeof(PersonalityAttribute)),
Union(18, typeof(AgentTask)),
Union(19, typeof(LoadoutData)),
JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<DatabaseEntry>))]
//[Union(21, typeof(ContractData))]
//[Union(22, typeof(Station))]
public abstract class DatabaseEntry
{
[JsonProperty("id"), Key(0)]
public Guid ID = Guid.NewGuid();
[IgnoreMember] public GameContext Context { get; set; }
}
[RethinkTable("Users"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class Player : DatabaseEntry, INamedEntry
{
[JsonProperty("email"), Key(1)]
public string Email;
[JsonProperty("password"), Key(2)]
public string Password;
[JsonProperty("username"), Key(3)]
public string Username;
[JsonProperty("corporation"), Key(4)]
public Guid Corporation;
[IgnoreMember] public string EntryName
{
get => Username;
set => Username = value;
}
}
[RethinkTable("Galaxy"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class Corporation : DatabaseEntry, INamedEntry
{
[JsonProperty("name"), Key(1)]
public string Name;
[JsonProperty("parent"), Key(2)]
public Guid Parent;
[JsonProperty("tasks"), Key(3)]
public List<Guid> Tasks = new List<Guid>();
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}
[RethinkTable("Galaxy"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class MegaCorporation : DatabaseEntry, INamedEntry
{
[InspectableField, JsonProperty("name"), Key(1)]
public string Name;
[InspectableText, JsonProperty("description"), Key(2)]
public string Description;
[InspectableTexture, JsonProperty("logo"), Key(3)]
public string Logo;
[InspectableDatabaseLink(typeof(PersonalityAttribute)), JsonProperty("personality"), Key(4)]
public Dictionary<Guid, float> Personality = new Dictionary<Guid, float>();
[InspectableDatabaseLink(typeof(LoadoutData)), JsonProperty("initialFleet"), Key(5)]
public Dictionary<Guid, int> InitialFleet = new Dictionary<Guid, int>();
[InspectableDatabaseLink(typeof(BlueprintData)), JsonProperty("initialTechs"), Key(6)]
public List<Guid> InitialTechnologies = new List<Guid>();
[JsonProperty("parent"), Key(7)]
public Guid HomeZone;
[InspectableField, JsonProperty("placement"), Key(8)]
public MegaPlacementType PlacementType;
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class LoadoutData : DatabaseEntry, INamedEntry
{
[InspectableField, JsonProperty("name"), Key(1)]
public string Name;
[InspectableDatabaseLink(typeof(HullData)), JsonProperty("hull"), Key(2)]
public Guid Hull;
[JsonProperty("items"), Key(3)]
public List<Guid> Items = new List<Guid>();
[InspectableDatabaseLink(typeof(SimpleCommodityData)), JsonProperty("resourceRequirements"), Key(4)]
public Dictionary<Guid, int> SimpleCargo = new Dictionary<Guid, int>();
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}