Cut 1 of docs/addressables-cut.md: com.unity.addressables becomes a direct manifest dependency (was transitive via com.unity.localization), Addressables settings are created with BuildWithPlayer forced instead of left as a per-user preference, and Assets/Content is added to the Default Local Group as the one folder entry Cut 2 will populate (Q1 ruling A). No code loads through Addressables yet and the folder is empty, so this lands harmlessly on its own. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
19 lines
586 B (Stored with Git LFS)
Text
19 lines
586 B (Stored with Git LFS)
Text
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--- !u!1045 &1
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path: Assets/Scenes/Main Menu.unity
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guid: 89920435286a77747af9ab9cf191ab24
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path: Assets/Scenes/ARPG.unity
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