Authored ships carry crates; ballistic guns and mines draw rounds; the munitions chain is sourced #9
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Follow-ups authored-ships-ammo-stock and ballistic-guns-ammo-type. Sources: new MunitionsFeed batch grounds the munitions chain in real extraction/processing recipes (Rock, New Metals, Gold, Potassium, Diamond, Water, Methane, Ammonia, Algae, Oxygen, Steel, Cellulose Pulp, Circuit Board, Actuator); L-source-sink faults 19 to 0. Slug Rifle, Long Slug Rifle, Light Machine Gun (now 100-round mag) draw Ammo; Mine Launcher draws new Mines. A weapon naming an AmmoType is magazine-fed even at magazine 0 or 1. Loadouts.StockAmmunition is the one owner of crate stocking (Materialize default, scenarios at end of staging unless stage.Cargo authored, generator). Soul pass: no blocker; notes: Arcs turret LMG has no bay and goes silent after one magazine, Pursuit mines capped at 6, TwoAiDigestIsPinned (linux pin already stale on master) moves again from scenario stocking.
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