Retire the Wwise catalog fields (SoundBank, AudioStats, faction music) #4
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Delete branch "nibu/remove-wwise-catalog-fields"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Closes follow-up aetheria-release/wwise-catalog-fields.
Deleted:
EquippableItemData.SoundBank(key 21),AudioStats(key 22) withAudioStat,Faction.OverworldMusic/CombatMusic/BossMusic(keys 13-15). Keys left as never-reuse comments.RpmAudioParameter/TorqueRatioAudioParameterwere already gone.Checked:
origin/eureka/aetheria-release-audio-1(declarations only) and current master (a4be037a4).aetheria.nakovalnyacomposes with no exclusions.Tests: full
Aetheria.Shared.Tests16 failed / 2904 with the change, and 16 failed on unmodified master (pinned digests and physics numerics; only 3 failing names compared individually, the rest by count).Docs:
docs/aetheria-release-map.mdAU1 updated. Aqua's audio presenter untouched.🤖 Generated with Claude Code
Steward check before merge (nibu, 2026-11-10).
dotnet test tests/Aetheria.Shared.Testson the PR head: 2887 pass, 17 fail. Master: 15 fail, the same pre-existing red set. The two extras areEconomyCommandTestsflakes (shared console and catalog capture under parallel runs);EconomyCommandTestsalone on this head: 47/47 pass.GameData/Aetheria.cc, which still carries keys 13-15/21/22 values, loads after the fields are gone. The whole shipped-catalog suite (hundreds of tests that load it) passes on this head with the same failures as master, so the reader does skip them. A grep of every*.csforSoundBank|AudioStats?|OverworldMusic|CombatMusic|BossMusicfinds only commented-out code and docs history; no Unity-only script reads the removed fields. Keys stay as never-reuse comments.