Reinier Vens
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eef34a2de5
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Minimap + Input System
Minimap is back
Minimap zoom level button
Input System configured
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2020-12-02 16:42:09 +00:00 |
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Reinier Vens
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a981a46170
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Asteroid Belts
Sector renderer is now also rendering asteroid belts. All gravity calculations have been moved out of monobehaviors.
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2020-11-29 22:50:12 +00:00 |
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Reinier Vens
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d12d7c5c45
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Initial ARPG Port
ARPG scene assets from old project are now correctly visualizing sectors generated by ZoneGenerator and updated by GameContext
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2020-11-27 22:47:33 +00:00 |
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hyperion51
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b0d7fa4904
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Properties Panel & Load Testing
Properties panel elements now have dynamic layout
Added console command to spawn lots of entities for load testing
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2020-06-04 01:36:55 +01:00 |
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hyperion51
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75eb534983
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Added Console
Debug commands can now be executed using an in-game console
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2020-04-28 01:50:50 +01:00 |
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hyperion51
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01a956eef6
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MSAGL Support
Added new tech tree layout implementation using Microsoft Automatic Graph Layouts
Added some functionality to the database editor tools
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2020-04-14 00:42:04 +01:00 |
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hyperion51
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b0556d3900
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Asteroids
Added asteroids to zone generation
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2020-03-30 17:54:54 +01:00 |
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hyperion51
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f756c5fe6a
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Generating and Displaying Zones
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2020-03-29 04:19:24 +01:00 |
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hyperion51
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cddeaf38a9
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Galaxy Viewing
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2020-03-28 03:43:07 +00:00 |
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Thewildcard-pt
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1df670351b
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Menu Prototype
Added a Main Menu,and some in game prototype ui.
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2020-03-23 14:36:59 +00:00 |
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hyperion51
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d64d5ab729
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Old Aetheria Code
Imported and massively refactored a bunch of code from the old Aetheria project
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2020-03-09 01:28:55 +00:00 |
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hyperion51
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a0c8dbee72
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Initial Client/Server Communication
#1
Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
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2020-02-26 17:48:40 +00:00 |
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hyperion51
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aaf8014619
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Created Unity Project
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2020-02-19 15:09:31 +00:00 |
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