IsRevealed is now the observer's book (Entity.HasReveal) plus the live filter
(still on its ship, not IsDestroyed). The tier ladder and
GameplaySettings.TargetArmorInfoThreshold are deleted, with the 19 fixture
initializers and the Settings.asset line. Fixtures that aim at an item record
its reveal through RecordReveal; Aetheria.Shared exposes internals to
Aetheria.Shared.Tests for that. Unbuilt and untested at this commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Catalog taken from master (2e2d927a); the branch's catalog change is replayed by the next commit. Scenarios.cs: both lists unioned.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
SetSignature refuses Emission; Sensor.PingVisibility (key 7) is retired and
Ping() writes no signature; Sense's Emission skip, the departure subtraction
and SignatureOn are deleted. Tests: SetSignatureRefusesEmission,
APingNoLongerBrightensThePinger; fixtures drop PingVisibility.
Not yet built or tested at this commit (verify job follows).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ShipAuthoringStore.ValidateLoaded is the one composition of hull Validate and ValidateProducts;
Read and the draft branch of ship-authoring validate both call it (ValidateProducts is private).
Tests: a draft with an unnamed hull is refused; blank product name and key collision with the
offending product not first (both makers in turn); a negative hull price refused.
Builds untested here; the verify job runs at the end.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A stepped Fused Rounds arena showed no round fired from any weapon aboard, the DeathCluster included: the Smoke Test Hull's one
2x2 reactor (Core Power, charge 100) cannot carry two Spectra clones at 20-40 energy a shot, overloads, reaches 445 K within a
second and goes offline. The catalog is regenerated in the next commit; this commit's command no longer matches the committed
catalog, so SmokeRoundsCommandTests/stepped tests are not meaningful at this commit alone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Thrust, DodgeFrequency and MissileVelocity are gone from LauncherData (keys 29-31) and GuidedWeaponData (keys 24-26), keys
reserved. GuidedProjectileManager flies the round from MunitionParts.Of: Acceleration, MaxSpeed and EvasionFrequency,
evaluated through the item. munition-parts-migrate is deleted with the fields it read.
The shipped catalog still carries the dead keys in this commit; the next commit re-saves it. The Unity assembly was not compiled.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
MunitionHullData, MunitionThrusterData, MunitionSeekerData, MunitionControlData (with Cognition) and MunitionFuelData
(Behaviors union 43-47), read through MunitionParts.Of. StatValidation.ValidateMunitionParts refuses a launcher design
without exactly one of each and any other design carrying one, at catalog load and Upsert. AetherDb gains
munition-parts-migrate; LauncherRoles names the part's thruster stats by type and field (Range and Visibility also name
the seeker's and plume's flat stats, which RolesBackfill must not range).
Does not pass tests on its own: the shipped catalog is migrated in the next commit, and until then it fails the new gate at load.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ShipAuthoringStore.Load/Read return (Hull, Visual, Products); Open homes the third kind;
WriteProduct/DeleteProduct are the only product writers; ValidateProducts and the ship
top-speed rule; compose checks makers, keys and product names; ship-authoring product and
price commands. Unbuilt until the verify job (Python, pin test and docs follow in the next commit).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The previous commit (93d5a0c6) does not build: two string literals in SmokeRoundsCatalog carry a raw line break. This commit builds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Smoke Proximity, Smoke Delayed and Smoke Refused are Spectra clones with the operator's fuse values; Smoke Refused Beam is a constant weapon and Smoke Refused Charge a charged one cloned from ChargeBlast SG, each fused with a Range below its BlastRadius. No products. SmokeRoundsCommandTests covers dry run, apply and the no-op second apply.
The catalog and the arenas that carry the designs follow in the next commit. This commit builds; its command test needs no catalog change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The 1x1 Ballistic side mount tripped IsFilledByAgreesWithACellOracle (Shape.FitsWithin never places a
design whose only cell is not its origin, so Takes and the oracle disagree on a 1x1 hardpoint); the
side mounts are 2x2 now, which needs two columns of margin on each side, so every Longinus cell and
hardpoint moves right by two. The two catalog-wide tests that listed every hull now list sold hulls.
This commit does not pass the suite: GameData/Aetheria.cc still holds the previous hull until the
next commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
AetherDb smoke-hull [apply] adds a product-less Longinus copy with a 2x2 Energy and a 2x2 Ballistic
hardpoint past the bow and a 1x1 side mount on each flank. Weapon Feel (seed 107) stages it with
ChargeBlast SG, Autocannon and FastBlast+-; Arcs flies it with a mount on each flank and a Port and
Starboard hull. This commit does not build a passing suite: the scenarios name the hull and
GameData/Aetheria.cc does not hold it until the next commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
AetherDb ship-authoring centre prints Shape.CenterOfMass; Package asks it and moves Ship Root so that point sits
at the world origin, after regenerating the unowned map icon, shield and tractor from the render meshes (Keep
leaves one alone). Package never makes a hull collider (ruling package-frame-defer-collider). smoke_package's
bound-collection rollback cases now rebind to a different path so a rollback that restores keys but not values fails.
C# not yet built when committed; the Blender smokes and Python unit tests pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
GameData/Aetheria.cc is master's blob, not this branch's; the consumables-first-set
apply is replayed in the next commit. The AetherDb command list takes both new
commands. This merge commit does not build until the apply and test seeding follow.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The command mutated the cache's own VerseGrammar before the batch upsert, so the upsert was redundant and two Soul
mutants (update branch dropped; Same ignoring description or render path) survived: the replace test judged the result
with the same Same() the command uses. The test now reads the fields. Unrun until the full job.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
FindRoot keys on GameData/Aetheria.cc. ShipAuthoringStore.RequireShipId is the one ID rule
(Validate and create), refusing Windows device names and a trailing dot, naming no value.
The add-on's one preference is Game folder; _aetheria_repo, the repo preference and the
dotnet-run invocation are deleted. Smokes take SMOKE_GAME_FOLDER. Not yet built or tested
at this commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds the aetheria.verse_grammar global and aetheria.verse_verb documents (one render path per verb, typed
participant roles), VerseGrammarValidation run by AetheriaStores.Open over every verb, the AetherDb
'verse-grammar [apply]' command (starter set: one ship-action verb per TaskType plus speak; question
verse-social-verbs default speak-only), and VerseGrammarTests with a deterministic fixture writer.
The shipped catalog does not carry the grammar yet: it lands in the next commit, so
The_shipped_catalog_holds_revision_one_and_the_seven_starter_verbs fails at this commit. Not yet built when committed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dry-run by default, validated and committed in one batch like pd-gear. Overdrive (1x1, mass 10, price 18000, duration 6,
ThrottleLock then Thrust 3-4.5 and TopSpeed 2-3 on propellant, Heat and Visibility 5-3 on regulator); Coolant Vent
(1x1, mass 15, price 12000, duration 15, VapourDump radius from the Djinni diagonal x1.5, opacity .90-.98, lifetime
14-20, then Emissivity .3-.5). Builds; the catalog is not yet applied.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ExponentFor drew its pool from items.Except(targets), so growing the targets from six to twelve changed the exponents a rerun on master's catalog writes. The pool is now snapshotted once, from every design that declares roles and names a Quality term, before the loop mutates anything. Describe prints each named term's exponent, one test pins Autocannon's and LRMM72's exponents against the shipped blob, and one clears a single role of a two-role seller and expects only that role re-authored.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
RoleMapFor answers for the Mine Launcher (MineLayerRoles) so roles-migrate and roles-backfill no longer
disagree on it; BackfillMapFor is deleted. Count, MinRange, DamageSpread and the reactor Modifier join their
kind maps, and the backfill points a varying stat's unnamed Quality term at its role without touching its
range. DeathCluster, Flak Gun, GT 3K, plight and both MoveOnPros join the backfill set (CB-R1 forces them).
RolesBackfill(apply, root) mirrors PiratesFaction so tests can replay it on a scratch catalog.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
AetherDb roles-backfill gives Autocannon, LRMM72, SRMM72, Mine Launcher, Large Drive
(and Small Drive, which declared roles no stat read) live roles: each mapped flat
stat becomes a 0.8x..1.2x range read through a Quality term naming its role, and
every seller authors a ProductRole per role from its maker profile. MineLayerRoles
is new; the maker profile table is hoisted so pd-gear and this command share it.
ShippedCatalogRolesAreLive and RolesBackfillIsAuthored read the shipped catalog.
The catalog blob lands in its own commit.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
AetherDb Program.cs: both sides appended a command (pd-gear/mine-launcher, pirates-faction);
kept all, one usage line. GameData/Aetheria.cc: master's blob kept here, pirates-faction
apply replayed on it in the next commit (follow-up catalog-blob-merge-order).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The catalog is regenerated from master's catalog with pd-gear apply (next commit).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
# Conflicts:
# GameData/Aetheria.cc
# tools/AetherDb/Program.cs
Lands retire-longinusx on master after gear-without-presence. The catalog
is regenerated from master's catalog with retire-longinusx apply (next commit).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
# Conflicts:
# GameData/Aetheria.cc
Brings gear-without-presence up to master ahead of landing it, with
eureka/aetheria-release-retire-longinusx following.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Brand no longer re-derives the product from maker and design (key-first pick);
CreateLot(product) is the one writer of Lot.Product. The census duplicate-brand
block and the key-order tie-break test go with the derivation they policed.
Unverified at this commit; build and tests follow.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
AetherDb mine-launcher now corrects an already authored launcher to 173.15..473.15 K (optimum 249.65, plateau 36,
the sibling weapon's) and authors new ones the same way. Entity.StartingCellTemperature names the 280 the hull
cells start at, and ShippedWeaponOperabilityTests reads it against the shipped catalog. The catalog blob follows
in the next commit, so the test is red at this commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dry run prints every record; apply commits (the field-kinds pattern). Designs are
deep copies of ClearPath, Spectra and DeathCluster with only the cut-spec stats
overridden; branding lives in the eleven products. Catalog not yet applied in
this commit. Not yet compiled when committed; the next commit's job builds it.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Presence in the galaxy no longer gates gear (ruling gear-without-presence).
Delete the IsPrelude exception, Galaxy.ContainsFaction with its cache, and
the AetherDb loadout exclude-sellers mode that existed to exercise the
presence gate. An absent maker weighs as one jump beyond the farthest zone
the generator's zone reaches. Not yet verified; may not build.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The first catalog commit left the item shapeless and unsold; this commit's mine-launcher command fixes both. The
catalog blob committed before this one is superseded by the next commit.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
AetherDriveData and AetherDrive, Union(12) (now a retired-do-not-reuse comment, as 26 is),
HardpointType.AetherDrive (last member, nothing shifts), Ship's drive sets, aggregates and
Axis write, the five request-field rows, GameplaySettings Aether multipliers, ShipInstance's
drive particles, SchematicDisplay's RPM display and AetherDriveUi, the undock refusal's drive
clause, the drive prefab and material, and AetherDb's drive roles and brownout row. The
design is kept at parked/aether-drive.
Adds EveryShippedShipHullHasATopSpeed. ARPG.unity still holds stale serialized references to
the removed SchematicDisplay fields and the RPM Display object; the next commit removes them.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The first dry run was refused by NameFile USA, whose name list holds longer strings
containing the words. A reference is a string equal to the id or the name.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The previous commit did not compile AetherDb (missing using) and dropped the
Python name while HardpointType.AetherDrive still existed, which ShipSchemaPinTests
pins. Both repaired; the name leaves with the enum member.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
MineInstance reads a Mine and draws it (latest sim body at the grid height, spin, real-time pulse by arming and
trigger); ZoneRenderer makes one per Zone.Mines add and plays the blast on remove; EntityInstance gives a mine
layer no effect manager. AetherDb mine-launcher authors the item; the catalog, prefab and scene wiring follow in
later commits, so this one does not build a playable mine (no MinePrefab yet).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>