retire-longinusx command: import its serializer namespace; keep the Python enum names equal to the enum until the enum member goes
The previous commit did not compile AetherDb (missing using) and dropped the Python name while HardpointType.AetherDrive still existed, which ShipSchemaPinTests pins. Both repaired; the name leaves with the enum member. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@ -10,6 +10,7 @@ using System.Linq;
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using System.Reflection;
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using CultMath;
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using GameCult.Caching;
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using GameCult.Caching.MessagePack;
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using Random = CultMath.Random;
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// Commands over the game database, run with: dotnet run --project tools/AetherDb -- <command>
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@ -33,7 +33,7 @@ HARDPOINT_MEMBERS = ("Type", "Position", "Shape", "Transform", "Rotation", "Armo
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ANCHOR_MEMBERS = ("Id", "Role", "ModelNodeId", "ParentId", "Order")
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# Enum member names in value order (HardpointType, ItemRotation).
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HARDPOINT_TYPE_NAMES = ("Hull", "Tool", "Thermal", "Thruster", "WarpDrive", "Reactor", "Radiator",
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"Shield", "Sensors", "Energy", "Ballistic", "Launcher", "ControlModule")
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"Shield", "Sensors", "Energy", "Ballistic", "Launcher", "ControlModule", "AetherDrive")
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ROTATION_NAMES = ("None", "CounterClockwise", "Reversed", "Clockwise")
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