Commit graph Aetheria/Assets/Scripts/UI/Menu
Author SHA1 Message Date
Meta Vens
df59a9da62 Index cargo by typed item keys 2026-06-14 23:09:49 +01:00
Meta Vens
7b605f049c Demote entity blueprints to construction 2026-06-14 20:40:13 +01:00
Meta Vens
d2845591c5 Keep loadout templates as typed state 2026-06-14 19:25:46 +01:00
Meta Vens
d52fa4894a Count sector summaries from runtime owners 2026-06-14 18:53:57 +01:00
Meta Vens
d163b3064c Expose item identity on runtime instances 2026-06-14 11:12:48 +01:00
Meta Vens
746c686150 Use typed item names in weapon diagnostics 2026-06-14 11:01:49 +01:00
Meta Vens
77b2c74375 Use typed metadata for trade behavior filters 2026-06-14 10:17:33 +01:00
Meta Vens
93ab0ae102 Use typed behavior keys for trade filters 2026-06-14 08:59:33 +01:00
Meta Vens
6a465da23e Inspect trade items from typed rows 2026-06-14 07:33:07 +01:00
Meta Vens
898751e6e5 Use typed cargo geometry in cargo bays 2026-06-14 04:47:02 +01:00
Meta Vens
26e9fd7e80 Use typed behavior payloads in trade rows 2026-06-14 04:13:52 +01:00
Meta Vens
c4be47cad9 Use typed trade rows for buy decisions 2026-06-14 04:02:54 +01:00
Meta Vens
ecd64d20a6 Use typed commodity categories in trade rows 2026-06-14 03:52:20 +01:00
Meta Vens
5977924bf1 Use typed hull geometry in inventory panel 2026-06-14 03:43:37 +01:00
Meta Vens
379d92b32c Use typed rows for trade presentation 2026-06-14 02:19:14 +01:00
Meta Vens
b33bccea45 Use typed durability for presentation 2026-06-14 02:05:26 +01:00
Meta Vens
dc8c3353cf Use typed shapes for inventory UI masks 2026-06-14 01:54:28 +01:00
Meta Vens
ecc35c3ea6 Use typed hardpoints for cargo tint 2026-06-14 01:47:25 +01:00
Meta Vens
83ee918fde Require typed hull rows for sector summaries 2026-06-14 01:13:49 +01:00
Meta Vens
15feb02863 Use typed shapes for inventory drag preview 2026-06-14 01:03:52 +01:00
Meta Vens
8f53140196 Use typed durability for inventory HUD tint 2026-06-14 00:58:13 +01:00
Meta Vens
4c7da3b3d6 Use typed hardpoints for cargo tint 2026-06-14 00:54:19 +01:00
Meta Vens
385e85dbbb Use typed shapes for inventory selection 2026-06-14 00:48:20 +01:00
Meta Vens
87f9adf4d9 Use typed hull classes in sector summaries 2026-06-13 23:46:18 +01:00
Meta Vens
738fa00eca Prefilter trade rows with typed catalog 2026-06-13 23:36:21 +01:00
Meta Vens
c38be9ee5c Collapse runtime item catalog links 2026-06-13 20:02:41 +01:00
Meta Vens
a9abfe0c68 Rename runtime entity blueprint projector 2026-06-13 19:12:56 +01:00
Meta Vens
91f494b3ae Route input settings through state commits 2026-06-13 19:07:22 +01:00
Meta Vens
3f2614cec0 Demote runtime player settings projection 2026-06-13 18:48:53 +01:00
Meta Vens
ade6845e1d Demote runtime save packs to blueprints 2026-06-13 18:06:59 +01:00
Meta Vens
b3e91999be Cut ambient runtime catalog lookup 2026-06-13 17:38:05 +01:00
Meta Vens
68f8f3caf3 Delete legacy trade debug UI 2026-06-13 13:53:17 +01:00
Meta Vens
0cfa9ea2df Use typed catalog for trade debug rows 2026-06-13 13:38:40 +01:00
Meta Vens
64e596d92d Demote Unity config MessagePack metadata 2026-06-13 11:14:38 +01:00
Meta Vens
fabbd088e2 Hide legacy catalog reader behind ItemManager 2026-06-13 10:49:29 +01:00
Reinier Vens
55b55beb46 Sector Map Entity Count Bugfix + Updated Readme
Quick fix to accurately display entity counts for visited sectors
Updated readme to rewrite the introduction and move the Discord link closer to the top
2025-07-19 05:42:57 +01:00
Reinier Vens
6b0860b178 Bugfixes & Reactive Refactor
Added credits display to trade screen
Fixed bug in inventory screen where a failed drag from a cargo bay would make the item disappear until a refresh is triggered
Changed behavior of Escape key to exit menu if a menu is open
Fixed zone map gravity isolines to correctly track maximum gravity depth
Refactored orbit and planet data to replace reactive variables with regular ones
2025-07-18 00:21:33 +01:00
Reinier Vens
47e500e1ce Playability
Fixed loadout generator tutorial edge cases
Recreated missing items
Created field shader & test scene
2022-08-08 22:43:55 +01:00
Reinier Vens
b93d2d213b Graphics Settings + Disabling Minimap Asteroids
Created graphics settings data structure
Added nebula quality option to graphics settings
Added option to display asteroids in minimap (expensive)
2022-07-18 08:44:54 +01:00
Reinier Vens
b08423b936 NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO
Added new clouds shader with improved raymarching loop
Currently only being used in main menu (rest is coming right up!)
Removed WWise (it's nice, but all it's doing is throwing exceptions rn since we ain't about to get a license)
2022-07-10 02:53:09 +01:00
Reinier Vens
b0673c82fc Multi-Location Quest Injection 2021-05-16 05:24:51 +01:00
Reinier Vens
2f98904614 Hostility Fix + Story Work
Fixed various bugs caused by triggering wormhole animation multiple times
Sector -> Galaxy
Fixed bug in hostility system; deserialized entities' PresencePermitted was silently throwing an exception (due to Faction being null during initialization) and thus never updating in response to security level changes
Worked a bit on story processing
2021-05-14 03:03:28 +01:00
Reinier Vens
122e929214 Various Improvements & Fixes
Map icons now have a constant size independent of zoom level
Galaxy Map now displays zone properties when clicking on a zone
Zone generator now uses half of nebula density, means smaller and more varied zones
Stations will refuse docking to entities with insufficient clearance
2021-05-12 00:15:11 +01:00
Reinier Vens
81acaf2a47 In Game Input Screen
Implemented saving/loading of custom input settings
Incorporated Input Screen in game
Organized UI scripts into folders
Deleted some unused UI scripts
Reimplemented Fog Blur (by copying modified DoF to assets)
2021-05-08 07:35:16 +01:00