Commit graph Aetheria/Assets/Scripts/UI/Menu/MenuPanel.cs
Author SHA1 Message Date
Meta Vens
82596467ac Share managed client access in menu surfaces 2026-06-28 02:36:30 +01:00
Meta Vens
65133ac8a0 Integrate Aetheria reactive state worktree 2026-06-28 01:18:21 +01:00
Meta Vens
7846c4d802 Use Aetheria state handles for docking UI reads 2026-06-27 14:01:41 +01:00
Meta Vens
2e96660d48 Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
Meta Vens
0bd2fbb749 Move menu tab projection into runtime 2026-06-21 21:42:06 +01:00
Meta Vens
80c8ddd87c Route local menu visibility through observed dock state 2026-06-21 19:10:53 +01:00
Meta Vens
be1207c585 Move runtime API namespace to Verse 2026-06-21 09:54:15 +01:00
Meta Vens
39a0dc8737 Sync daemon authority migration 2026-06-21 09:37:54 +01:00
Meta Vens
79d8e8b6b9 Inline runtime menu tab bindings into MenuPanel 2026-06-17 00:43:42 +01:00
Meta Vens
bf112a37df Move runtime menu tabs onto Eve surfaces 2026-06-16 21:29:12 +01:00
Reinier Vens
b0673c82fc Multi-Location Quest Injection 2021-05-16 05:24:51 +01:00
Reinier Vens
81acaf2a47 In Game Input Screen
Implemented saving/loading of custom input settings
Incorporated Input Screen in game
Organized UI scripts into folders
Deleted some unused UI scripts
Reimplemented Fog Blur (by copying modified DoF to assets)
2021-05-08 07:35:16 +01:00
Renamed from Assets/Scripts/UI/MenuPanel.cs (Browse further)