Mutation testing found IsRoleRecipe redundant in the gear-role set (RolesOf is empty for a
design without roles) and the message's use order, join and the unknown-batch count unpinned.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Run takes the output writer like Report and Author do. The unknown-batch refusal says how
many names matched no batch and lists the compiled batches. Introduced compares a held
cycle's radius relatively with RiseNoise = 1e-12, replacing the bare absolute 1e-9.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ConsumerDemand drops the two-or-three-step window (rulings consumer-demand-shared-only,
consumer-demand-skips-final-assemblies): a processed good owes a consumer use when it is
shared, derived from the recipe graph each check. A weapon's draw of a round is one use
(ruling draw-is-one-use). SourceSink counts a drawn commodity as sunk. Drawn is the one
reader of offered designs' WeaponData.AmmoType. Tests are unrun at this commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Deletes the name-keyed AwaitingFirstModel exemption: AssertStandInsLive derives liveness from the sold hulls (live exactly when some maker sells the
target kind; otherwise the kind leaves the pool and the any-maker fallback is observed in the log). GeneratedZonesPlaceStationsByKind checks against
a records-level oracle and asserts the fallback case. New: a kind is kept exactly when a hull of it can be drawn (Price 0, no maker), a faction with
one fieldable and one unfieldable kind places only the first, the fallback spreads over every offered kind.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
economy author Munitions apply: 49 added, 4 changed. The pins that name the shipped catalog's contents follow it: the kind list gains
munitions-works, the simple commodity count, the retirement check counts only its own stand-in, the stand-in liveness check exempts
a faction awaiting its first station model (Zhestokost), and generated stations draw from the fieldable kinds.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
A stand-in whose hull kind no offered station hull carries (Zhestokost's depot, whose model has not landed) used to leave the
tutorial entrance with no station. The existing no-kinds fallback now covers it: one rule, no faction special case.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The candidate-predicate change and the release sweep each move the digest alone (b559789a, d9493bbe); releasing beams and locks
moves nothing.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
One sweep over what is held (Firing, or pulled this step): released when uncommanded, and on exit regardless of
command. Tests through Minion and Zone.Update for a beam, direct for a lock, the not-the-pick group, the cooling
candidate clause by gun kind, the same-step pull on exit, and PilotCommand.Commands.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The weapon holds a down trigger; Combat's early returns issued no release and had no exit hook, so a held
Slug Rifle, Autocannon or Flak Gun fired on at nothing. Combat is the one owner of the AI's trigger level:
every held AutoWeapon it does not pull this step is released. A held gun stays a group candidate between
rounds so cooling does not drop it. Tests run through Minion/Combat.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
InstantWeapon repeats while its trigger is down (Activate to Deactivate), not when it was pulled this step; AutoWeapon's override of that is gone. FireControl keeps the shot queue in fire-time order (ties by shot id) and Step walks it oldest first.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>