Commit graph Aetheria/Assets/Scripts/UI/Menu/SectorRenderer.cs
Author SHA1 Message Date
Meta Vens
a6508332ce Move zone details projection into runtime 2026-06-21 22:00:17 +01:00
Meta Vens
43c8c0ed76 Query observed zone snapshots explicitly 2026-06-21 19:40:29 +01:00
Meta Vens
09389d9e68 Query observed run zone explicitly 2026-06-21 19:36:32 +01:00
Meta Vens
2cc4598915 Route map galaxy projection through observed accessor 2026-06-21 19:31:59 +01:00
Meta Vens
d7fc9d29eb Query daemon zones by explicit zone index 2026-06-21 19:02:23 +01:00
Meta Vens
0a21e44f54 Project current zone from daemon run 2026-06-21 17:10:27 +01:00
Meta Vens
142e1db6a9 Project sector details from daemon zone snapshots 2026-06-21 16:53:33 +01:00
Meta Vens
be1207c585 Move runtime API namespace to Verse 2026-06-21 09:54:15 +01:00
Meta Vens
39a0dc8737 Sync daemon authority migration 2026-06-21 09:37:54 +01:00
Meta Vens
0a2f65670d Delete dead popup menu shell 2026-06-17 03:59:14 +01:00
Meta Vens
bd84882d2b Move sector zone details onto Eve surfaces 2026-06-16 21:23:05 +01:00
Meta Vens
8ea97a08f8 Use faction keys for shell identity 2026-06-16 11:43:37 +01:00
Meta Vens
d52fa4894a Count sector summaries from runtime owners 2026-06-14 18:53:57 +01:00
Meta Vens
d163b3064c Expose item identity on runtime instances 2026-06-14 11:12:48 +01:00
Meta Vens
83ee918fde Require typed hull rows for sector summaries 2026-06-14 01:13:49 +01:00
Meta Vens
87f9adf4d9 Use typed hull classes in sector summaries 2026-06-13 23:46:18 +01:00
Meta Vens
3f2614cec0 Demote runtime player settings projection 2026-06-13 18:48:53 +01:00
Meta Vens
ade6845e1d Demote runtime save packs to blueprints 2026-06-13 18:06:59 +01:00
Meta Vens
b3e91999be Cut ambient runtime catalog lookup 2026-06-13 17:38:05 +01:00
Reinier Vens
55b55beb46 Sector Map Entity Count Bugfix + Updated Readme
Quick fix to accurately display entity counts for visited sectors
Updated readme to rewrite the introduction and move the Discord link closer to the top
2025-07-19 05:42:57 +01:00
Reinier Vens
2f98904614 Hostility Fix + Story Work
Fixed various bugs caused by triggering wormhole animation multiple times
Sector -> Galaxy
Fixed bug in hostility system; deserialized entities' PresencePermitted was silently throwing an exception (due to Faction being null during initialization) and thus never updating in response to security level changes
Worked a bit on story processing
2021-05-14 03:03:28 +01:00
Reinier Vens
122e929214 Various Improvements & Fixes
Map icons now have a constant size independent of zoom level
Galaxy Map now displays zone properties when clicking on a zone
Zone generator now uses half of nebula density, means smaller and more varied zones
Stations will refuse docking to entities with insufficient clearance
2021-05-12 00:15:11 +01:00
Reinier Vens
81acaf2a47 In Game Input Screen
Implemented saving/loading of custom input settings
Incorporated Input Screen in game
Organized UI scripts into folders
Deleted some unused UI scripts
Reimplemented Fog Blur (by copying modified DoF to assets)
2021-05-08 07:35:16 +01:00
Renamed from Assets/Scripts/UI/SectorRenderer.cs (Browse further)