Commit graph Aetheria/Assets/Scripts/UI/Menu/InventoryMenu.cs
Author SHA1 Message Date
Meta Vens
385e85dbbb Use typed shapes for inventory selection 2026-06-14 00:48:20 +01:00
Meta Vens
b3e91999be Cut ambient runtime catalog lookup 2026-06-13 17:38:05 +01:00
Reinier Vens
b08423b936 NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO
Added new clouds shader with improved raymarching loop
Currently only being used in main menu (rest is coming right up!)
Removed WWise (it's nice, but all it's doing is throwing exceptions rn since we ain't about to get a license)
2022-07-10 02:53:09 +01:00
Reinier Vens
122e929214 Various Improvements & Fixes
Map icons now have a constant size independent of zoom level
Galaxy Map now displays zone properties when clicking on a zone
Zone generator now uses half of nebula density, means smaller and more varied zones
Stations will refuse docking to entities with insufficient clearance
2021-05-12 00:15:11 +01:00
Reinier Vens
81acaf2a47 In Game Input Screen
Implemented saving/loading of custom input settings
Incorporated Input Screen in game
Organized UI scripts into folders
Deleted some unused UI scripts
Reimplemented Fog Blur (by copying modified DoF to assets)
2021-05-08 07:35:16 +01:00
Renamed from Assets/Scripts/UI/InventoryMenu.cs (Browse further)