Commit graph Aetheria/GameData
Author SHA1 Message Date
Meta Vens
6504050207 Recover ordinary hulls and rare drive generation 2026-07-16 17:27:01 +01:00
Meta Vens
d33ede0889 Package canonical Aetheria state as one CultCache 2026-07-16 13:58:45 +01:00
Meta Vens
8c71a6379d Recover Mine Launcher as daemon deployable 2026-07-12 02:25:40 +01:00
Meta Vens
f220057ccf Publish CultMesh-native Aetheria Eve surfaces 2026-07-04 22:46:04 +01:00
Meta Vens
945c20f9f8 Wire shared CultUI debug surface file 2026-07-02 13:05:33 +01:00
Meta Vens
188188cec8 Simplify CultMesh menu surface access 2026-07-01 14:33:46 +01:00
Meta Vens
2e96660d48 Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
Meta Vens
832a4e1389 Tame generated worktree noise 2026-06-21 11:14:21 +01:00
Meta Vens
afcaadeff5 Refresh Aetheria CultCache world 2026-06-21 10:46:23 +01:00
Meta Vens
e678df75ce Ignore generated CultCache sidecars 2026-06-21 10:27:39 +01:00
Meta Vens
be1207c585 Move runtime API namespace to Verse 2026-06-21 09:54:15 +01:00
Meta Vens
a310c497a8 Lower MainMenu settings from shared Eve surface 2026-06-16 19:05:00 +01:00
Meta Vens
a1d04293bc Lower main-menu settings through shared Eve commands 2026-06-16 18:32:19 +01:00
Meta Vens
2de9a0f93b Use typed item category tokens 2026-06-15 20:33:32 +01:00
Meta Vens
e173989b3d Project behavior item refs as typed keys 2026-06-15 16:10:13 +01:00
Meta Vens
5d96355439 Use typed state for consumable activation 2026-06-14 07:20:06 +01:00
Meta Vens
6707dcaba8 Use typed audio stats for equipped items 2026-06-14 07:08:06 +01:00
Meta Vens
d55eb38a3a Use typed thermal resilience for equipped items 2026-06-14 06:57:53 +01:00
Meta Vens
028da90e0d Use typed action bar icon fields 2026-06-14 06:47:47 +01:00
Meta Vens
1f7e7cc09d Use typed state for docking bay limits 2026-06-14 05:39:15 +01:00
Meta Vens
710a98bc8d Use typed hull facets in entity state 2026-06-14 05:08:39 +01:00
Meta Vens
a8f6df5bb1 Use typed item mass and thermal facts 2026-06-14 04:35:51 +01:00
Meta Vens
ecd64d20a6 Use typed commodity categories in trade rows 2026-06-14 03:52:20 +01:00
Meta Vens
46793a5a2f Use typed hull prefabs in zone renderer 2026-06-14 03:31:08 +01:00
Meta Vens
66c4acf97d Use typed thermal curves in properties panel 2026-06-14 03:20:13 +01:00
Meta Vens
0d286e095a Use typed thermal bounds in schematic HUD 2026-06-14 03:05:37 +01:00
Meta Vens
de36150dc2 Import typed corporation allegiances 2026-06-13 13:18:03 +01:00
Meta Vens
fcd704437f Import full typed name files 2026-06-13 12:46:34 +01:00
Meta Vens
b621575a02 Expand typed player settings state 2026-06-13 10:29:12 +01:00
Meta Vens
21a319a67d Import typed behavior payloads 2026-06-13 10:01:20 +01:00
Meta Vens
e41318916f Import typed interior hardpoint geometry 2026-06-13 09:47:25 +01:00
Meta Vens
ea50359594 Import typed item shape masks 2026-06-13 09:32:24 +01:00
Meta Vens
b854e9f61b Expand typed item equipment migration 2026-06-13 09:01:13 +01:00
Meta Vens
88af85bddd Publish typed catalog Eve surface 2026-06-13 08:37:10 +01:00
Meta Vens
6272408db2 Add typed catalog snapshot queries 2026-06-13 08:24:37 +01:00
Meta Vens
7a2cc28c57 Expand typed catalog migration surface 2026-06-13 08:09:41 +01:00
Meta Vens
2617f3fdbd Materialize typed catalog state 2026-06-13 06:52:19 +01:00
Meta Vens
5ddce3d2f6 Remove generated keyboard layout cache 2026-06-13 05:28:34 +01:00
Reinier Vens
e4c41d1e27 Lore Vault Elysium Species
Organized the Post-Elysium worldbuilding documents into a folder structure
Added a document describing our first alien civilization, the Ratfolk
2025-07-19 01:42:44 +01:00
Reinier Vens
c6ffcad3f1 Shields
Created field bubble shields / propulsion, currently just a prototype with its own test scene
2025-01-30 01:58:05 +00:00
Reinier Vens
47e500e1ce Playability
Fixed loadout generator tutorial edge cases
Recreated missing items
Created field shader & test scene
2022-08-08 22:43:55 +01:00
Reinier Vens
b93d2d213b Graphics Settings + Disabling Minimap Asteroids
Created graphics settings data structure
Added nebula quality option to graphics settings
Added option to display asteroids in minimap (expensive)
2022-07-18 08:44:54 +01:00
Reinier Vens
bbf1d53d1c Upgrade to Unity 2021.3.6f1 LTS
Converted remaining .blend files to .fbx
Type check safe cast operator broken in DictionaryInspector? Wrote around it
UI Materials not blending properly - fixed by switching to Fade transparency mode
2022-07-17 23:20:50 +01:00
Reinier Vens
ae79a152e9 Tweak Stardust Placement
Quick commit before I break everything by upgrading Unity
Modified vertical placement code for stardust particles
2022-07-17 21:51:51 +01:00
Reinier Vens
c3329cecc4 Unified Volumetric Flow
Modified stardust & nebula shaders such that flow velocity is consistent: Volumetric:flow now represents global velocity in meters per second
2022-07-17 05:27:50 +01:00
Reinier Vens
07bddc0a6a Nebula Lighting Everywhere + Perspective Distortion Fix
Applied nebula lit shader to "planets" and asteroids
Modified gas giant shader to accept nebula lighting and to be a bit less crappy in general
Fixed raymarching depth sampling perspective distortion
2022-07-16 06:42:40 +01:00
Reinier Vens
bba4f720ce Nebula-based Lighting
Main shader used for dynamic objects like the ships now gets its ambient color from the fog lighting texture
2022-07-14 05:21:16 +01:00
Reinier Vens
5ceb23f5f9 Fix Dithered Particle Shader
Dithered Particles were completely busted for some reason, replaced with new shader that works properly
Fade out stardust at arena limits
2022-07-13 06:10:54 +01:00
Reinier Vens
d61d2f19ed Raymarching Cleanup
Removed redundant code from raymarching implementation
Moved last remaining raymarching variable (Extinction) to environment settings
2022-07-13 04:15:20 +01:00
Reinier Vens
e585a8c3b1 Sky Glow + More Nebula Tweaking 2022-07-13 01:53:59 +01:00