Commit graph Aetheria/Vault
Author SHA1 Message Date
Meta Vens
263ac421fb REC-095: delete confirmed-dead narrative test fixtures and zero-byte scratch file
Deletes only the two candidate groups that survived independent re-verification
and had zero collision with the live codex/aetheria-state-rebuild branch:

- GameData/Narrative/HeroOrZero.json, GameData/Narrative/Locations/TestA.json,
  GameData/Narrative/Quests/TestQuest.json: StoryProcessor.cs only ever calls
  DirectoryInfo.EnumerateFiles("*.ink"/"*ink") against these directories; no
  .cs, .csproj Content/None glob, or other file in the tree references these
  basenames. Confirmed via rg across the whole tree and voidbot search_sources
  (no hits either way).

- Vault/Aetheria/scratch.md: zero-byte Obsidian vault scratch file, no
  references anywhere in the tree, no voidbot search_sources hits.

Kill-attempts that came up empty (recorded for the record, not evidence of
absence beyond what's stated):
- rg for basenames HeroOrZero.json/TestA.json/TestQuest.json/scratch.md
  across the whole tree excluding Library/Temp/obj/bin/.git: no hits.
- Economy.Server.csproj and Economy.Shared.csproj inspected for wildcard
  Content/None includes that might implicitly sweep in the JSON files: none
  found (Economy.Shared only globs ServerShared/**/*.cs as Compile).
- mcp__voidbot__search_sources queried for both candidate groups: no
  consumer hits, only unrelated fuzzy matches.

NOT deleted here despite being in REC-095's candidate list (see coordinator
report for full detail): StrategyGameManager.csbak, CultClient.cs,
CultCache.cs backing-store classes, Economy.Server/appsettings.json, and
Economy.Shared/bin+obj all collide with commits already on
origin/codex/aetheria-state-rebuild (which has independently already deleted
or heavily rewritten those exact paths) and are therefore BLOCKED per the
no-touch-live-branch-paths rule, not executed from this worktree.

REC-095.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-13 14:02:49 +02:00
Reinier Vens
55b55beb46 Sector Map Entity Count Bugfix + Updated Readme
Quick fix to accurately display entity counts for visited sectors
Updated readme to rewrite the introduction and move the Discord link closer to the top
2025-07-19 05:42:57 +01:00
Reinier Vens
e4c41d1e27 Lore Vault Elysium Species
Organized the Post-Elysium worldbuilding documents into a folder structure
Added a document describing our first alien civilization, the Ratfolk
2025-07-19 01:42:44 +01:00
Reinier Vens
6b0860b178 Bugfixes & Reactive Refactor
Added credits display to trade screen
Fixed bug in inventory screen where a failed drag from a cargo bay would make the item disappear until a refresh is triggered
Changed behavior of Escape key to exit menu if a menu is open
Fixed zone map gravity isolines to correctly track maximum gravity depth
Refactored orbit and planet data to replace reactive variables with regular ones
2025-07-18 00:21:33 +01:00
Reinier Vens
4584211fd8 Pre-Upgrade
Committing latest minor changes in anticipation of upgrading to Unity 6
2025-07-10 15:07:15 +01:00
Reinier Vens
f0ac783fdc Framgång 2025-03-20 13:43:43 +00:00
Reinier Vens
2fd957a309 Updated Bloom 2025-03-16 05:42:21 +00:00
Reinier Vens
d83f97a4f5 Lore Update 2025-03-15 23:54:16 +00:00
Reinier Vens
493af64b44 Worldbuilding Vault
Created an Obsidian vault with a structure and cross-linked wiki containing all the info currently included
2025-03-03 11:55:49 +00:00