Fixed towing system
Tweaked Nebula Flow (a lot)
Extracted environment appearance settings into ZoneEnvironment data structure
Stardust particles now follow global flow field
Added more aesthetic trails to "slime" effect
Created prefabs for planet and asteroid stations
Added model for adrasteia ship
Integrated audio changes from Defirm
Wormhole sounds in parts: jump: in / travel /jump out
Spaceship trusters:
individual large, medium, small.
first test of trusters RTPC:
velocity / durability.
First test of reactor type01 with RTPC:
durability / temperature.
Created wwise project
Integrated inventory UI sounds
Improved projectile weapon behavior (randomized start position, stopped them from self-destructing at target range when airburst is disabled)