Reinier Vens
ecd52b20c8
UI Improvements
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Target box now has bars for visibility and HP
Hit indicator appears when target is damaged by player's weapons
WIP narrative integration
2021-04-27 16:44:44 +01:00
BirgitteSilverbow
62142398f9
test locations and quest file
2021-04-26 21:20:56 -04:00
BirgitteSilverbow
9e3e0c2901
The actual TerminusMQStart file
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Main Quest start point/obligatory exposition
2021-04-24 03:57:50 -04:00
BirgitteSilverbow
fc06ea2f96
Quest script for Terminus
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Main questline, location one.
The player meets Nibu and obligatory exposition.
2021-04-24 03:00:56 -04:00
Reinier Vens
4489b18452
Action Bar (WIP)
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Refactor item instance to use DatabaseLink
Labels now pop up when aiming at loot
Yeeted HUD trigger group UI into the abyss
Created rebindable action bar (missing: assigning actions)
Created Consumable Items
Refactored behaviors to work on consumable items
Implemented Velocity Conversion Behavior
2021-04-18 05:13:20 +01:00
BirgitteSilverbow
f0ac1f57cf
Add files via upload
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Hero or Zero quest
Faction: Lucent
2021-04-11 16:08:40 -04:00
Reinier Vens
b0b2717294
Ink Sample
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Added narrative folder in GameData + ink sample
Fixed global input while text field is selected
2021-04-11 16:11:06 +01:00