Commit graph Aetheria/Assets/Scripts/UI/EnumField.cs
Author SHA1 Message Date
Reinier Vens
b6828a975a Save/Load and Main Menu Submenus
Redid all of the property panel UI prefabs (oof)
Implemented saving and loading of the game state
Moved sector generation to sector constructor (along with loading from save file)
Entity settings now separate from player settings
Player settings (incl. saved run) now statically accessible from game manager
Added animations and submenus to the main menu
Unified main menu settings and properties panel styles for prefab reusability
2021-03-14 03:56:49 +00:00
Reinier Vens
c4be204cd0 First Flight
Added MPL license headers
SectorRenderer renders entities in sector, manages particle systems for ship thrusters
Thrusters apply torque based on orientation and position relative to ship center of mass
GameManager controls the player ship's thrusters
Player can dock with station if they are near
2020-12-22 03:13:43 +00:00
hyperion51
9e368796cf Custom Dropdown Menu
Yeeted the broken text mesh pro dropdown menu into the sun, replaced it with a fully functional custom solution
2020-06-07 23:40:19 +01:00
hyperion51
87ebb18c0b Input/Output Properties Panel
Added methods for properties that allow reading and writing
2020-05-31 23:13:01 +01:00