VisibilitySources holds Signature (channel, strength, item); the eight direct writes
go through the one writer; Visibility stays the sum; SignatureOn(channel) splits it.
VisibilityData gains Key(3) Channel. No number changes. Not yet built or tested at this
commit (verification follows).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Finding cut-thrust-allocator.s3.longinus-envelope-unbounded. The allocated reach carries the envelope's turn terms, which now include the
drives' yaw, so the measured broadside lower bound moves from .9 to .85 of it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Zone.Update publishes every entity's paints before any entity updates (Entity.PublishPaints), so a broken lock clears on the same tick whatever the entity order.
- ActionGameManager.ApplyLockProgress is the one lock-indicator curve, called by the outgoing and the incoming indicator.
- LockWarningTests drive the real LockWeapon through Zone.Update; pins on strength across 0.15..1.0, the direction and sensor progress terms, and both entity orders.
Not yet run: this commit's tests have not been built.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
AetherDb ship-authoring centre prints Shape.CenterOfMass; Package asks it and moves Ship Root so that point sits
at the world origin, after regenerating the unowned map icon, shield and tractor from the render meshes (Keep
leaves one alone). Package never makes a hull collider (ruling package-frame-defer-collider). smoke_package's
bound-collection rollback cases now rebind to a different path so a rollback that restores keys but not values fails.
C# not yet built when committed; the Blender smokes and Python unit tests pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
LockWeapon.Execute paints its target with its own Lock (the one value the outgoing indicator also reads);
Entity publishes the one-tick inbox as IncomingLocks; the HUD shows one incoming indicator on the strongest
warning with the outgoing indicator's curves. Unity HUD code not compiled here; tests not yet run at this commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The two Lows from Soul s1 (follow-up catalog-merge-replay-order). The thermal constants are placeholders
(-1) in this commit: it builds and fails by design, the next commit pins the measured values.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
GameData/Aetheria.cc is master's blob, not this branch's; the consumables-first-set
apply is replayed in the next commit. The AetherDb command list takes both new
commands. This merge commit does not build until the apply and test seeding follow.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The command mutated the cache's own VerseGrammar before the batch upsert, so the upsert was redundant and two Soul
mutants (update branch dropped; Same ignoring description or render path) survived: the replace test judged the result
with the same Same() the command uses. The test now reads the fields. Unrun until the full job.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Longinus the fixture builds has no heatsinks: its drives overheat and shut down at
about seven seconds (measured: drift -0.006 deg to tick 360, then the thermal shutdown),
so the 600-tick flight of the spec reads the shutdown, not the allocator.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The allocator reads Item.Active every tick, so fixtures that fire a thruster on their
first update warm its performance first; flight fixtures take the thrusters' energy draw
to zero so a brownout does not scale the turn; the Duel drives are mismatched after they
heat apart, and degraded by heat (the Large Drive has no durability term); the
consumer sits at (2,1), the Skiff's interior centre column. ReachIsWhatTheShipCanDo's
Longinus ceiling is 1.3 (measured 1.195 nose-on, 1.249 broadside).
Previous test commits do not build or pass; this one is unverified until the full run.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ValidateAll (one owner, called by AetheriaStores.Open) refuses duplicate verb names; Validate refuses the reserved role
name actor. Tests pin the name-class edges (a z 0 9 _), a null role element, the starter verb replaced when only its
description or render path differs, the grammar global updated in place, and the fixture's second allegiance and zero-role
speak. The test's scoped registry is TestCatalog.Registry(). Builds; unverified until the full run.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Takes master's catalog pointer (GameData/Aetheria.cc) and its TestCatalog.Registry fixture path;
VerseGrammar is the global scratch catalogs author (TestCatalogGlobal stays deleted: the shipped
registry now has a real global, so a test-only second one would have to be authored beside it).
StatResolverTests, TestCatalogTests and AetheriaStoresTests author VerseGrammar.
Does not pass the suite: the catalog is master's and holds no grammar until the verse-grammar apply commit follows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
EvasionTerm: the aggregate reads go; SteeringTests: ATurnIsThatFractionOfTheHullsTurn;
Brownout/ConditionRatio seat the lone thruster on the centre column; ThrottleLockTests
compare a locked ship to an unlocked twin through the same ticks; ThrustAllocationTests
(Duel flight, lost/degraded/repaired drives, dead thrusters, full turn, arena-stepped
flight); ThrustAllocatorTests.AMicroIntentIsServed.
Not yet verified green at this commit; the test project builds only against the
deleted aggregates' removal in the previous commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>