Commit graph Aetheria/docs/aetheria-release-map.md
Author SHA1 Message Date
Meta Vens
e0b123a98d Release map: the visibility rework (signature channels, paint modes, reveal record, emissions heard)
Body facts, model page, authority map, rules, rationale and cut order for
ruling visibility-per-capability-reveal folded with sensor-stat-set; seven
cuts pinned at 93b7ff8d.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 08:59:17 +02:00
Meta Vens
55e607db35 Release map: allocator wiring refresh (TW1-TW6) and the lock warning (LW1-LW8)
Imagination passes (session self-2026-10-10-ag): the Duel oscillation was a
probe artifact (orbits unplaced before the zone's first tick); wiring and
envelope specs refreshed at 08d064c8; the ship-owned incoming-lock warning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:37:37 +02:00
Meta Vens
86fb594031 Release map: vectored thruster rows (probes V1-V8, model rows, cut order)
Imagination pass (session self-2026-10-10-ag): the row gimbal is sim data,
one shared-throttle actuator per row in the allocator's single solve;
specs vector-rows-record r2 and vector-rows-allocator r1.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 07:37:49 +02:00
Meta Vens
8755da5ecb Release map: articulated mounts re-mapped to the hardpoint-arc ruling
Imagination r2 re-map (session self-2026-10-10-ag): the sim already carries
per-hardpoint arc and weapon traverse; links are rig only. Target doc moves
articulated weapon mounts into scope under ruling mount-arc-gun-traverse.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 05:12:27 +02:00
Meta Vens
87ec736f04 Map: articulated mounts (body facts AM1-AM11, model-page rows, authority map, rationale)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:25:28 +02:00
Meta Vens
ce4bb199a7 Map: ballistic flight is presentation (r3 probes and rationale)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:23:24 +02:00
Meta Vens
6d83597b77 Map: ballistic-flight r2 body facts and why a round's end is one sim statement
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 22:27:59 +02:00
Meta Vens
1b2e9c1258 Map: allocator translation cost is linear (core r2 probes, tolerance, chosen constants)
Imagination pass, aetheria-release, session self-2026-10-09-morning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:37:59 +02:00
Meta Vens
aac2cf91e4 Map: spec refresh 2026-10-09 (scarce consumables, fog-bank presenter, multiply, tiered boosters, shipped AetherDb, player build)
Body facts RF1-RF8, model rows, booster and consumable tables, and rationale for the
revisions admitted under follow-up rulings-2026-10-09-spec-refresh. Sweeps the stacking
and hoarding lines the 2026-10-09 rulings made stale.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:28:29 +02:00
Meta Vens
439d488ac8 Map: flight control allocates thrust (body facts, authority map, rationale); locomotion-cut.md superseded for Cuts 2-3
Imagination pass, aetheria-release, session self-2026-10-09-morning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:42:38 +02:00
Meta Vens
b5ff1ae260 Map: ships add-on frame r5, authoring without the repo
Probes B1-B9, the owner answer (published AetherDb), the r5 authority map
and rationale from the imagination-addon-frame pass.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 22:25:34 +02:00
Meta Vens
e7375d54a1 Map: consumables (host fix, supply, throttle lock, vapour cloud)
Body facts CC1-CC12, rules CS-R1..CS-R4 and rationale from the
imagination-consumables pass; specs and questions are in the mind.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 22:06:21 +02:00
Meta Vens
e389e3972c Map: catalog breadth (weapon matrix, roles backfill, stat-boosting gear)
Body facts CB1-CB12, rules CB-R1..CB-R5 and rationale from the
imagination-catalog-breadth pass; specs and questions are in the mind.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 21:57:21 +02:00
Meta Vens
1476cfd0e0 Map: catalog growth, generic designs and branded products
Folds the catalog-growth addendum and the emoji-pirates product facts into a
new section: probes CG1-CG12 and LP1-LP9, the maker profile, PD product,
generic-name and weapon product-line tables, the model page rows (Title is
the one owner of an item's title; DisplayName is not a thing) and rationale.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:42:12 +02:00
Meta Vens
c8376c354e Map: munition evasion core, mount term and autofire seams
Folds the munitions-autofire addendum into Missiles and point defense:
probes MA1-12, the munition Track and autofire-subject model page row
changes, and the rationale for the evasion core, the split cuts and the
close-crosser divert test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:40:53 +02:00
Meta Vens
0e39a7f058 Map: faction-play re-anchor on 4d664b53 and the prelude retirement
Folds the faction-prelude addendum: faction-play probes BS1-3 and FP1-14
under Faction play, prelude probes PR1-11 and their rationale under Demo
scope, and the changed model page rows in both sections.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:39:50 +02:00
Meta Vens
4a38634e53 Map: full emoji body facts and model page rows
Folds the emoji section of the emoji-pirates addendum into Demo scope:
TextMesh Pro probes E1-E10, the font-asset rationale and rejected
alternatives, and the emoji and product model page rows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:38:58 +02:00
Meta Vens
658e25054b Map: demo hulls, the Pirates record and the derived boss hull
Folds the demo-hulls and emoji-pirates (Pirates record r2, several package
products per hull) addenda into Demo scope: body facts H1-H11, the Pirates
record and product tables, the boss-hull rationale and the model page rows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:38:15 +02:00
Meta Vens
3035230bf9 Map: mines in the sim, the shared floating body, and the old mine's behaviour as body facts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 14:49:51 +02:00
Meta Vens
35ea0da431 Map: sim speed r2, the census of Unity-owned sim facts and their owners, body facts T11-T14, drawing ahead
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 14:30:31 +02:00
Meta Vens
6d427b7aa9 Map: sim speed, one fixed-step SimClock owning the scale, body facts T1-T10, for sim-speed r1
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 14:03:31 +02:00
Meta Vens
eafc4352a1 Map: retiring the LonginusX and parking the aether drive, body facts R1-R6, for retire-longinusx r1 and evasion-term r6
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:57:05 +02:00
Meta Vens
516af3e5c1 Map: authored per-weapon tracking table, top speed on the hull (M32 corrected), plight provenance, for evasion-term r5
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:33:08 +02:00
Meta Vens
1c73f8e419 Map: evasion's mount term (angular velocity against tracking rate), the footprint ladder, body facts M30-M33, for evasion-term r4
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:07:46 +02:00
Meta Vens
c4357eeee6 Map: tracking per gun, with body facts M27-M29, for evasion-term r3
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 12:35:42 +02:00
Meta Vens
e75083fec8 Map: evasion as unpredictability, with prior art, body facts M23-M26 and the revised design
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 23:56:56 +02:00
Meta Vens
646057f2c6 Map: the evasion term and missile odds, with body fact M20 and the revised missile design
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:35:57 +02:00
Meta Vens
7f51d46d71 Map: missiles with fuel and seekers, with prior art, body facts M15-M19 and the revised design
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:01:41 +02:00
Meta Vens
c7432f39a8 Map: missiles and point defense, with prior art, body facts M1-M14 and the authority map
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 21:25:10 +02:00
Meta Vens
26f21e3206 Map: firing on solutions, with prior art, body facts and the revised authority map for the controls cuts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 20:18:48 +02:00
Meta Vens
e1296f1fac Map: Controls section, with prior art, body facts and the authority map for the facing-separate-from-aim rebuild
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 19:41:16 +02:00
Meta Vens
6a1bb47758 Target and map: the first release is the demo
Rewrites the release target for the demo cut (one gate, one region, one boss, a fixed cast of Pirates, Zhestokost, Lucent and AU, called a demo). Adds the map's Demo scope section with body facts D1-D6 and the scope table, and sweeps four stale docs the design review listed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 19:11:46 +02:00
Meta Vens
985e65696c Map: mining index as built on master df7c44f2
Records the targeting index and Entity's press queries as built: their owners, inputs, outputs, forbidden writers, verification layer, and live seams. Marks L3 and L5 as historical.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 18:29:25 +02:00
Meta Vens
01a1ad3a1a Aetheria release map: ship authoring across Blender and Studio
Division of labour (Studio edits hull semantics, Blender owns space, strokes
and the body), Line Art strokes into Package's capture, the shared ship.cc with
a Studio disk guard as the bridge, mount gizmos and a read-only overlay, Thing
readiness facts and question ship-authoring-host, six cuts and their order
against the .cc move.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 18:24:45 +02:00
Meta Vens
7e51423ad1 Aetheria release map: ship data all in the .cc
Ruling ship-data-all-in-cc. One ShipModel record (nodes, per-attribute
mesh streams, submeshes, surfaces, images with format and levels) at
mod-model:<id> replaces ship.glb and the planned PNG sidecars. C# seeds
and judges it, Python packs it at Package, Unity builds Mesh and
Texture2D from it, and glTFast leaves. Body facts M26-M30, sizes, the
authority map, questions ship-model-owner and ship-image-encoding, cuts
ships-cc-model, ships-cc-package and ships-cc-image-bc, and the specs
it supersedes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 17:54:32 +02:00
Meta Vens
de0d7ca0dd Merge remote-tracking branch 'origin/eureka/aetheria-release-target' into eureka/aetheria-release-target-mat 2026-10-03 16:46:40 +02:00
Meta Vens
b643b0a464 Aetheria release: hull materials as owned graphs
Blender-authored material graphs judged by AetherDb into a catalog record,
lowered to a CultMath expression IR, generated into compute kernels and baked
per (hull, livery) with per-ship wear only. Body facts M19-M25 (Blender pin,
Cycles point oracle, dump, interpreter bench, compute substrate, faction key
clash, CultMath seams), the authority map, parity chain, tape relation, cuts
and rationale.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 16:46:38 +02:00
Meta Vens
c22033f287 Aetheria release map: the sublinear mining index, as two cuts after the merge
Ruling targeting-sublinear-wanted-not-critical supersedes the reading that
rejected it. mining-index-tree makes the provider seam a region tree with a
heap-ordered Best and a detection gate; mining-belt-cells rebuilds the belt
as rings of about-square cells in co-rotating frames, refreshed by drift.
Target: per-press cost grows as sqrt(rocks in reach), the exact-query floor,
measured on F1's fixed belt at 30k, 300k and 3M. Both land after
mining-merge and gate nothing. Forks: reticle-exactness, belt-size-tiers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 16:34:39 +02:00
Meta Vens
d2f0ee8933 Aetheria release map: the mining index fix is pins only
Ruling targeting-density-scaling-accepted accepts the index's growth with
rock density, so the sublinear region structure is recorded as rejected
under it. mining-index-pins adds the three tests for Soul's
cost-loosening-unpinned and exact-reach-unpinned findings and lands before
mining-target-queries, which stands as specced.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 16:19:32 +02:00
Meta Vens
97bf1b8e03 Aetheria release: hull mask is a per-ship texture; prep steps include rebuild and rebake
Ruling hull-paint-mask-texture (option texture-sidecar). The material model
now samples ship.mask.png on UV0 (RGBA8, linear, DXT5 with mips, loaded by
ImageConversion; the sidecar rather than GLB extras, with the reason). M18
records Blender saving a byte mask raw. The per-hull steps add retopology,
a clean unwrap and the Selected-to-Active rebake, list who does each step,
and leave the time budget to the operator. Select Debris, the mesh report
and the triangle warning are dropped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:45:32 +02:00
Meta Vens
a69b36749c Aetheria release: map hull materials, mount meshes and per-hull prep
Rulings hull-runtime-materials and thrusters-radiators-are-meshes. Body facts
M13-M17 (probed: glTFast readability and vertex colours, Blender's named
colour export, the Tripo hulls' parts, UV islands and albedo clusters), the
hull material model (Aetheria/Hull, a glTFast material generator, COLOR_0
paint regions, factory and faction livery), the per-hull prep table and time
budget, the Tripo PBR check for the operator, and the cuts it adds or revises.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:23:37 +02:00
Meta Vens
e6ae392773 Aetheria release: map the scenarios and mining adoptions, the loot move and ballistic ammunition
Body facts L1-L9 (Soul's P30, merge-tree probes, the belt freeze, the loot
path, a catalog probe of weapons, ammunition and the Tractor Beam), model
page rows, the merge order of every lane and the faction-play cuts, and the
rationale for the cut specs admitted to the mind.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:51:27 +02:00
Meta Vens
0975dc2d6f Aetheria release: map the adoption of the moddable-ships lane
Body facts M1-M12 (merge probe, lane conflicts, the mount ruling still
only in docs, packages reachable only through the console, the grid
rule, Blender export axes probed, the Tripo hulls in Quiet.blend, the
missing radiator material, the unproven built player, LFS gaps, the
unpinned CultLib path). S2's owed checks split into agent-provable and
operator-only, the merge plan, the Blender package action designed for
one hull a day, S3 with Headliner first, and what the strand needs from
the variants campaign. Cuts ships-merge to ships-player and questions
ships-merge-gate, release-hull-home and s3-player-build are in the mind.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:11:07 +02:00
Meta Vens
83459f8445 Aetheria release: faction-play proof is four cuts; ammunition fact F14
F14: only three weapons draw rounds, generation stocks none and stations
sell none, so the Zhestokost tender loop needs its weapons to draw a
commodity first (question zhestokost-ammunition). The proof splits into
four cuts along the primitives, each under a Hands budget.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 13:47:18 +02:00
Meta Vens
9c912daa86 Aetheria release: map the NPC scripting for faction play
The map gains "Faction play: the NPC scripting": body facts F1-F13 on the
agent graph, tasks, perception, hostility, target writers and generation;
what each extension point can and cannot carry; seven primitives (doctrine,
flight, engagement with grace and hail, slots and the duel, anchor and
leash, roles with break-off and rearm, follow and flee states) and three
after the proof; model page rows; rationale; cited prior art.

The target's faction-play strand cites ruling npc-scripting-may-grow and
names the three proof cuts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 13:39:52 +02:00
Meta Vens
9c7a2f8254 Aetheria release: target and map for the release campaign
The target defines what the release is, the invariants, what is out of
scope, the four strands (feedback, audio, content pipeline, faction play),
the sequencing, and how this campaign avoids the Codex lanes in flight. The
map records the body facts behind the first feedback and audio cuts, the
model page, and the rationale for the recommended audio route.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 13:19:02 +02:00