Added Main Menu scene
Tweaked world map to incorporate secondary colors in zone icons + glowing links
Entity Serialization is now generic
Zone Serialization now includes entities
Fixed bug where wormhole traversal would unbind from player entity
Game Manager no longer spawns entities (loadout file format changed)
Wrote extension to randomly select weighted items from collections (for generating enemies)
Wormhole sounds in parts: jump: in / travel /jump out
Spaceship trusters:
individual large, medium, small.
first test of trusters RTPC:
velocity / durability.
First test of reactor type01 with RTPC:
durability / temperature.
Fixed issues when jumping to another zone:
All bodies from the old zone are correctly destroyed
Ship controls & UI transfer smoothly to new ship instance
Animation issues are sorted
Created wwise project
Integrated inventory UI sounds
Improved projectile weapon behavior (randomized start position, stopped them from self-destructing at target range when airburst is disabled)