Commit graph Aetheria/Assets/Scripts/UI/HUD
Author SHA1 Message Date
Meta Vens
d163b3064c Expose item identity on runtime instances 2026-06-14 11:12:48 +01:00
Meta Vens
e998a8d789 Use typed behavior kinds for schematic weapons 2026-06-14 06:14:51 +01:00
Meta Vens
0d286e095a Use typed thermal bounds in schematic HUD 2026-06-14 03:05:37 +01:00
Meta Vens
b33bccea45 Use typed durability for presentation 2026-06-14 02:05:26 +01:00
Meta Vens
fee50c5ad6 Require typed weapon facets for schematic icons 2026-06-14 01:31:53 +01:00
Meta Vens
d21a8b5cfd Use typed durability in schematic HUD 2026-06-14 01:19:42 +01:00
Meta Vens
c832a882af Use typed weapon facets in schematic HUD 2026-06-14 00:32:26 +01:00
Meta Vens
3f2614cec0 Demote runtime player settings projection 2026-06-13 18:48:53 +01:00
Reinier Vens
710d17ff4c Station Compass Icons 2021-05-12 13:49:04 +01:00
Reinier Vens
1284149d47 Hostility System
Implemented hostility system - entities can mark each other as friend or foe depending on changing conditions (currently only depends on local security level)
Added "friendly" target indicators in blue
2021-05-11 04:45:42 +01:00
Reinier Vens
81acaf2a47 In Game Input Screen
Implemented saving/loading of custom input settings
Incorporated Input Screen in game
Organized UI scripts into folders
Deleted some unused UI scripts
Reimplemented Fog Blur (by copying modified DoF to assets)
2021-05-08 07:35:16 +01:00