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2,659 commits

Author SHA1 Message Date
Meta Vens
4d664b537f EvasionTermTests: LookDirection became Aim and Ship.Turn is the only facing command parked/aether-drive
The merge brought tests that set Ship.LookDirection and relied on Ship.Update turning toward it. Master's helm split removed both. EvFace sets Aim and asks Steering.Toward for Turn each tick, the same law the old steering pass applied; the two multi-step loops now face per tick.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 22:33:16 +02:00
Meta Vens
179ab92abc Merge evasion-term: evasion is changes of vector plus a per-gun mount term; authored tracking rates in the catalog; the aether drive leaves the envelope
Soul gate closed at verdict cut-evasion-term.s5 (head 473a4bcc); remaining Low
test gaps are deferred to a follow-up. Merged under operator ruling
aetheria-release:ruling:completed-cuts-merge. Carries the migrated
GameData/Aetheria.cc (LFS sha256 63250cf2...7ae25); master did not change the
catalog.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 22:29:51 +02:00
Meta Vens
71894d1db1 Merge sim-mines: mines are free-floating sim bodies with hostile trigger and no leash
Soul gate closed at verdict cut-sim-mines.s2 (head 06efde6f; branch already contained master, so the merged tree is the verified head). Merged under aetheria-release:ruling:completed-cuts-merge.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 21:54:33 +02:00
Meta Vens
06efde6f51 MineTests: pin the layer's identity, the faction frozen at lay, and the blast disc as the trigger disc
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 21:17:41 +02:00
Meta Vens
231cb732e2 Merge origin/master (controls-helm) into sim-mines
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 20:36:32 +02:00
Meta Vens
0f568a018a Zone mine step: no empty-set fast path, one trigger scan; MineTests pin the turn with an oblique mount
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 20:17:47 +02:00
Meta Vens
df53360aa3 FloatingBodyTests: set Ship.Aim where the fixture set LookDirection
The helm split removed LookDirection. The ship-gravity test asserts only Velocity
after Update, so it needs no facing; Aim keeps the value the fixture carried
(Direction already defaults to the same +z facing).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 20:11:08 +02:00
Meta Vens
3fcdc20c00 Merge controls-helm: Ship.Turn is the only facing command; the helm split and face-the-aim
Soul gate closed at verdict cut-controls-helm.s3 (head b644fceb). Merged
under operator ruling aetheria-release:ruling:completed-cuts-merge.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 20:08:31 +02:00
Meta Vens
cbe975d9a9 MineTests: every delay is inclusive at its exact step
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 20:05:57 +02:00
Meta Vens
44cc356a05 MineTests: the launch angle is the mine's own dice; a mine layer ignores blast against range
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 20:05:34 +02:00
Meta Vens
473a4bcccd Evasion fix batch C: drop the unruled catalog thresholds, pin the jink price and the torque trim membership, give an unlimited gun on zero gear one meaning
- Delete ABigGunHitsABigShipAtRange and TheCatalogMeetsTheRuledOutcomes (rulings cshot-rainbowlite-rate, evasion-angular-velocity-r2).
- TheJinkIsForgivenPerShipInThePrice: HitProbability of two guns of different rates carries PDeviation(Evasion, Tracking(shooter)).
- TrackingRate: an unlimited gun is +infinity whatever the gear reads, not inf * 0 = NaN.
- EveryAggregateAndTheCompensationReadLiveThrust: trim membership read from the thrusters' torques, not Ship's private list.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 19:59:29 +02:00
Meta Vens
c100ba986f MineTests: a shield regenerates over the run, and a faction is not a catalog record
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 19:55:19 +02:00
Meta Vens
23aa848315 Mines in the sim: a mine layer lays a free-floating mine body in Zone
MineLayerData (union 40) lays through InstantWeapon -> FireControl.Fire -> Lay;
Zone.Mines steps each mine as a KinematicBody after the entity loop, arms it,
triggers it on a hostile hull its blast disc touches (FireControl.Touches, the
coverage Detonate uses) and detonates it through FireControl.Detonate at the
fuse delay or lifetime. Hostile trigger, faction-blind blast, no owner leash.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 19:47:21 +02:00
Meta Vens
9f8b3f4536 Merge floating-bodies: the floating body loot and mines share, one gravity law in Zone
Soul gate closed at verdict cut-floating-bodies.s3, head 6299627b, under
operator ruling aetheria-release:ruling:completed-cuts-merge.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 19:19:27 +02:00
Meta Vens
a6484c2599 EvasionTermTests: the range fixture's guns follow anything, so the evasion tests price evasion and not the catalog's mount rates
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 19:18:28 +02:00
Meta Vens
b644fceb24 Turn bound has one owner, the actuators; pin the turn rate and the 90 degree boundary
Ship.Update no longer clamps Turn: Thruster.Axis saturates and AetherDrive.Axis
clamps, which is where the bound is enforced. TurnIsClampedToOne becomes
TheActuatorsBoundATurnBeyondOne and asserts the actuator bounds directly. The turn
rate is pinned against a value computed from each thruster's Torque, Thrust,
TorqueMultiplier and the hull's Mass; the behind-the-hull rule is probed at 85 and
95 degrees.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 19:11:34 +02:00
Meta Vens
cdaef1a098 EvasionTrackingTests: EveryCatalogGunTracks, TheCatalogMeetsTheRuledOutcomes, PlightHasItsRuledShape
Data checks over the migrated catalog; no value is restated and nothing derives a rate from Shape.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 18:57:54 +02:00
Meta Vens
846f836aac AetherDb: delete evasion-catalog now that the migrated catalog is the table's only copy
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 18:54:17 +02:00
Meta Vens
3d77f2e038 Catalog: every weapon's Tracking and plight's 1x2 Shape, by evasion-catalog apply
Rates are the authored table (ruling weapon-tracking-authored); launchers and guided weapons stay +infinity. plight takes Spectra's one-by-two Shape (ruling plight-shape).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 18:53:07 +02:00
Meta Vens
1d85e1d4da AetherDb: evasion-catalog, the literal per-weapon tracking table and plight's 1x2 Shape
One-shot, dry run unless apply, refuses a second apply. Deleted in its own commit after the catalog lands.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 18:52:47 +02:00
Meta Vens
6299627b72 FloatingBodyTests: pin Ship.Update's gravity line through a real ship in a real well
Ship at +x in an empty zone with a slope: velocity after Update(delta) equals the
3035230b ship law scaled by delta * 60, at 1/60 and 1/30. Fails on `-=` and on a
changed delta factor.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 18:49:20 +02:00
Meta Vens
db19ecfeb7 EvasionTrackingTests: the entity overload's offset is checked with the shooter away from the origin
Stryker survivor at FireControl.cs:211 (target.Position + source.Position) was invisible while the shooter sat at 0.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 17:43:21 +02:00
Meta Vens
4dea45bb19 FloatingBodyTests: the legacy drift table is keyed by the normal's length, not its square
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 17:43:08 +02:00
Meta Vens
6c15a33315 Tests: pin For's double mix against the single-xor collapse and Commit's | 1u seed bit
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 17:32:55 +02:00
Meta Vens
d62d44cb99 One gravity law in Zone: ships and floating bodies read Zone.GravityAcceleration
The law ships felt (normalize(f) * strength * (1/(1-|f|^2) - 1), gated at |f|^2 .001) is
now Zone.GravityAcceleration, per second via a 60 Hz reference rate; Ship.Update applies it
times delta, so ships push as before at 60 fps. Zone.GetForce's separate law is gone and
delegates to it. Floating-body drift at 60 fps now matches the legacy GridObject magnitude.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 17:32:53 +02:00
Meta Vens
97adf07aec TurnIsClampedToOne: say that the consumers clamp too
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 17:17:49 +02:00
Meta Vens
7d80af6dfe EvasionTrackingTests: both guns on the one shooter, at the origin at rest
A ship's targeting gear carries its own item quality, so Tracking(shooter) differs between two ships fitted alike:
the gun-times-ship comparison needs two designs on one ship. The gunner now carries FastBlast+- and ColdFire, and
the mount fixture puts it back at the origin so the sweep is the geometry the test states.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 17:02:52 +02:00
Meta Vens
2b7cf309d2 EvasionTermTests: EvLonginus carries the Targeting Computer at the generated Longinus's cell; the stop-jinking probe reads at a half-period of 0.5 s
Tool gear fits only interior hull cells and the Fire Control Array has no free one on a Longinus. The jink that
stops at t=3 s has been quiet longer than the 0.75 s window by t=4 s, so the Djinni reads 0 there: the jink is the
0.5 s half-period that was already used in the speed-demon rows.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:55:54 +02:00
Meta Vens
e5232ad9d3 EvasionTrackingTests: take the targeting gear offline through its durability, as the gear tests do
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:45:54 +02:00
Meta Vens
8e20617f5f AetherDrive: restore the Execute signature the drop commit deleted with Manoeuvre
e360ceeb removed one line too many (public override bool Execute), so the drop commit and its two successors do not
build. The file is now exactly the base minus the 24 lines of Manoeuvre.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:45:10 +02:00
Meta Vens
286a610b17 EvasionTrackingTests: the mount term's rules, with EvCross taking a velocity
AngularVelocityIsTransverseOverRange, TheMountHitsHalfAtItsRate, TrackingRateIsGunTimesShip,
LightAndHeavyGunsSplitOnAFastCloseCrosser, ABigGunHitsABigShipAtRange, TheJinkIsStillForgivenPerShip,
AShotFreezesItsMount, AnUnauthoredWeaponHasNoMountLimit. Rates are set on the loaded designs in code.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:43:32 +02:00
Meta Vens
b6487afd95 FireControl: the mount factor, AngularVelocity, TrackingRate and PMount, in the price, the freeze, Inspect and the HUD
PMount(AngularVelocity(source, target), TrackingRate(weapon, source)) multiplies HitProbability after the pFire gate;
Fire freezes it into PendingShot.PFire; Inspect and the debug HUD show omega, rate and the factor. TrackingRate is the
one product of the gun's rate and the ship's gear (ruling tracking-per-gun). Tracking(Entity) in metres still alone
forgives the changes of vector (ruling jink-per-ship).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:40:00 +02:00
Meta Vens
8cd71ed6da WeaponData.Tracking and Weapon.Tracking: the gun's mount rate in degrees per second
Key 33 (first free across WeaponData and its subclasses), default positive infinity: an unauthored gun has a mount
that follows anything. The resolver's NaN fallback to Min yields +infinity for the degenerate lerp.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:39:59 +02:00
Meta Vens
e360ceeb27 Evasion r6: drop the aether drive from the envelope; the gemini fixtures fly thruster hulls
Ruling retire-longinusx. AetherDrive.Manoeuvre and the drive line in Ship.RecalculateEnvelope go: the envelope
sums thrusters only. TheDrivesReportReadsItsStateAndTheShipsSpeed, the EvGemini fixture and the drive-only asserts
are deleted. Sideways jinks and the shooters' target move to the generated Djinni; the gun platforms (FastBlast+-,
ColdFire) are EvLonginus, the Duel's guns on a Longinus. TheThreeShipsOrder becomes TheShipsOrder.

Not built or run on its own: verified together with the mount term at the head.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:39:45 +02:00
Meta Vens
6833f5aa7f TurnIsClampedToOne: compare against the starting heading, not the hull's own
The reference-turn assertion measured the angle between the hull and itself.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:35:00 +02:00
Meta Vens
b0d7ccb4f8 Pin the agent steering writes and the helm rules Soul found unpinned
Holding heading after a state stops piloting (SteeringTests, and a Minion that
loses its target), Combat leading a moving target, MoveTo's Aim and Turn in the
low-delta regime, the behind-the-hull threshold, the Turn clamp, and the hold
branch clearing a stale MovementDirection.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:23:56 +02:00
Meta Vens
636ffc92bd Agent.Update writes Turn every tick, so a state that does not pilot holds the hull
Turn is a rate. Combat wrote it each tick and nothing wrote it after the Minion
returned to its root state, so the hull kept the last rate and spun without end.
The pilot tick now writes zero before the state runs; a piloting state overwrites
it with its demand. One writer per tick, no reset in Ship.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:23:55 +02:00
Meta Vens
593958ec2d EvasionTermTests: one-way ships are probed at 160 degrees, not the knife-edge at 180 where the two turn directions tie
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:21:41 +02:00
Meta Vens
ee5f5cbb49 EvasionTermTests: reach for ships that can thrust one way only, over windows long enough that the long way round is best
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 16:19:49 +02:00
Meta Vens
5919c31948 FloatingBodyTests: pin one step's position and the zero-seed remap, the two Stryker survivors
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 15:49:14 +02:00
Meta Vens
ebfd4cbd73 Merge retire-unity-mines: the Unity mine, MineManager and the Mine Launcher prefab go; mines return as sim bodies
Soul gate closed at verdict cut-retire-unity-mines.s1 (head 17f5eb7d). Merged under aetheria-release:ruling:completed-cuts-merge.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 15:25:39 +02:00
Meta Vens
83bf1af106 FloatingBodyTests: launch-speed pin sized to the step's position error bound
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 15:03:12 +02:00
Meta Vens
17f5eb7d8c Retire the Unity mine: Mine, MineManager, the Mine Launcher prefab and ShieldManager's mine branch
Operator ruling mines-back-in-sim-asap: delete now, return as a simulation body.
Mesh, materials and BigExplosion stay for the sim-mines presenter. GridObject
stays for the pickups until loot-1 r2. Comments in FireControl.Detonate and
HullCollider drop the deleted callers. Builds not yet verified at this commit.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 15:01:39 +02:00
Meta Vens
38c47d80ed Floating bodies: FloatingBodyId, KinematicBody.Step, Zone.NextBodyId and the three drift settings
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 14:52:12 +02:00
Meta Vens
9116946874 SimulationDice: fmix32 moves out of FireControl, with the structured per-zone dice stream
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 14:52:10 +02:00
Meta Vens
3035230bf9 Map: mines in the sim, the shared floating body, and the old mine's behaviour as body facts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 14:49:51 +02:00
Meta Vens
78daa12db5 EvasionTermTests: reach all the way round and for a ship that cannot turn, the face form past a right angle, the degenerate guards of the term and the track
Stryker on the batch's ranges left the corner faces, the wrap, the no-turn box support, the time before a face may thrust,
the zero line of sight and heading, the Observe guards and thresholds, and a step of no time alive; each is pinned here.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 14:40:41 +02:00
Meta Vens
5681e64c52 SteeringTests: pin Accelerate's thresholds, its velocity-error term and the exact-astern sign
Stryker survivors on the first run: the low-delta branches of Accelerate had no behavioural test,
the velocity error was only exercised from rest, and astern was asserted by magnitude only.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 14:38:15 +02:00
Meta Vens
35ea0da431 Map: sim speed r2, the census of Unity-owned sim facts and their owners, body facts T11-T14, drawing ahead
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 14:30:31 +02:00
Meta Vens
6d427b7aa9 Map: sim speed, one fixed-step SimClock owning the scale, body facts T1-T10, for sim-speed r1
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 14:03:31 +02:00