Commit graph Aetheria/Assets/Scripts/UI/MainMenu.cs
Author SHA1 Message Date
Meta Vens
d6d4d9ddab Quarantine input system JSON boundary 2026-06-13 20:45:47 +01:00
Meta Vens
8315d4cc67 Remove stale database UI vocabulary 2026-06-13 19:47:31 +01:00
Meta Vens
3f2614cec0 Demote runtime player settings projection 2026-06-13 18:48:53 +01:00
Meta Vens
8b6c9e4294 Use typed catalog for galaxy factions 2026-06-13 13:00:15 +01:00
Meta Vens
ede38228bc Use typed catalog for galaxy names 2026-06-13 12:54:26 +01:00
Meta Vens
8cdd4d0b37 Move Galaxy off legacy catalog reader 2026-06-13 10:54:08 +01:00
Meta Vens
be1c8801ed Centralize legacy catalog access 2026-06-13 10:45:01 +01:00
Meta Vens
c9f6002ff2 Expose legacy catalog as read port 2026-06-13 07:41:21 +01:00
Meta Vens
9f36cfb343 Confine MessagePack resolver registration 2026-06-13 07:29:11 +01:00
Meta Vens
fd6aa1d280 Isolate legacy catalog boundary 2026-06-13 06:33:38 +01:00
Meta Vens
b539b9b6e8 Disable legacy local save authority 2026-06-13 05:21:22 +01:00
Meta Vens
0a4f1530fb Move economy server to Aetheria state spine 2026-06-13 01:59:17 +01:00
Reinier Vens
b93d2d213b Graphics Settings + Disabling Minimap Asteroids
Created graphics settings data structure
Added nebula quality option to graphics settings
Added option to display asteroids in minimap (expensive)
2022-07-18 08:44:54 +01:00
Reinier Vens
b0673c82fc Multi-Location Quest Injection 2021-05-16 05:24:51 +01:00
Reinier Vens
2f98904614 Hostility Fix + Story Work
Fixed various bugs caused by triggering wormhole animation multiple times
Sector -> Galaxy
Fixed bug in hostility system; deserialized entities' PresencePermitted was silently throwing an exception (due to Faction being null during initialization) and thus never updating in response to security level changes
Worked a bit on story processing
2021-05-14 03:03:28 +01:00
Reinier Vens
296a7f2958 Input Screen Refactoring
Cleaned up the code for the input screen and refactored to prepare for mouse binding
Consolidated wormhole and dock keys into one "Interact" key
2021-05-06 02:34:19 +01:00
Reinier Vens
68ab14dc42 Action Bar Persistence 2021-04-30 14:24:01 +01:00
Reinier Vens
d955c9da2f Music & SFX 2021-04-30 11:19:25 +01:00
Reinier Vens
ecd52b20c8 UI Improvements
Target box now has bars for visibility and HP
Hit indicator appears when target is damaged by player's weapons
WIP narrative integration
2021-04-27 16:44:44 +01:00
Reinier Vens
f82b71877a Updated Readme 2021-04-22 19:46:29 +01:00
Reinier Vens
b1bd89a687 Mini Galaxy Gen
Added flags to game manager and player settings to check tutorial status
Created alternate galaxy generation process for tutorial
2021-04-22 02:53:06 +01:00
Reinier Vens
11bfc739fe Aetheric Drive
Added Aetheric Drive hardpoint and item behavior
Added Drive RPM UI to HUD
Fixed death not disabling continue option
Disabling global input when dialog is visible
Fixed loadout generator failure when zero price item present
Replaced fixed top speed with drag coefficients
2021-04-14 03:29:14 +01:00
Reinier Vens
54f7e3a66f Properties Panel Overhaul
Marking player location on galaxy map
Fixed non-input field focus disabling global key map
Player start ship is now always the same
Loadout generator now demands exact match for item dimensions
Thermal damage now triggers ItemDamaged event = player can die from cockpit wear!
Properties panel now has a much more attractive UI
Implemented curve control for properties UI
Centralized number formatting in player settings
Moved significant digits to player settings
Added temperature unit option in player settings
2021-04-13 01:50:42 +01:00
Reinier Vens
ca1ce9859d Live Demo Tweaks
Copied Main Menu to gameplay scene
Added Pause functionality (ESC key)
Save & Restore discovered zones
Applied vertical offset to asteroids (no more intersections!)
Nebula shader optimized to improve early exit
Nebula shader outputs light scattering to second render target
Modified depth of field shader to use nebula light scattering
2021-04-09 14:01:34 +01:00
Renamed from Assets/Scripts/MainMenu.cs (Browse further)