Meta Vens
b33bccea45
Use typed durability for presentation
2026-06-14 02:05:26 +01:00
Meta Vens
c21d166e39
Use typed durability for thruster VFX
2026-06-14 01:36:41 +01:00
Meta Vens
dce2ec7591
Use typed facets for action bar icon fallback
2026-06-14 01:27:38 +01:00
Meta Vens
d5330348e2
Require typed consumable rows for action bar binding
2026-06-14 01:09:31 +01:00
Meta Vens
e3ae2ecbeb
Use typed facets for action bar gear icons
2026-06-14 00:22:50 +01:00
Meta Vens
ca18aa24d3
Gate action bar consumables with typed catalog
2026-06-13 23:54:27 +01:00
Meta Vens
75d0392d43
Rehydrate player settings from typed state
2026-06-13 22:26:43 +01:00
Meta Vens
fd74c87377
Rename pending commit catalog ids
2026-06-13 21:30:42 +01:00
Meta Vens
de746c2363
Fix runtime item reference commit projection
2026-06-13 20:09:13 +01:00
Meta Vens
a9abfe0c68
Rename runtime entity blueprint projector
2026-06-13 19:12:56 +01:00
Meta Vens
91f494b3ae
Route input settings through state commits
2026-06-13 19:07:22 +01:00
Meta Vens
3f2614cec0
Demote runtime player settings projection
2026-06-13 18:48:53 +01:00
Meta Vens
ade6845e1d
Demote runtime save packs to blueprints
2026-06-13 18:06:59 +01:00
Meta Vens
b3e91999be
Cut ambient runtime catalog lookup
2026-06-13 17:38:05 +01:00
Meta Vens
e7d33e5e43
Demote legacy runtime cache names
2026-06-13 17:22:03 +01:00
Meta Vens
30e73a7b79
Project active zone snapshots into typed state
2026-06-13 15:37:05 +01:00
Meta Vens
25f27231c1
Add typed runtime state commit log
2026-06-13 15:27:12 +01:00
Meta Vens
949907de65
Use typed runtime item catalog
2026-06-13 14:36:54 +01:00
Meta Vens
0133531d40
Rename legacy item catalog bridge
2026-06-13 14:11:51 +01:00
Meta Vens
596534896f
Remove legacy name file backing store
2026-06-13 14:01:24 +01:00
Meta Vens
22a50151ec
Delete legacy give command
2026-06-13 13:56:49 +01:00
Meta Vens
8e77e67dba
Use typed catalog for loadout item candidates
2026-06-13 13:35:00 +01:00
Meta Vens
c91ade1dad
Use typed catalog for give command selection
2026-06-13 13:28:51 +01:00
Meta Vens
12dcd0c39f
Open typed catalog from Unity state package
2026-06-13 12:24:27 +01:00
Meta Vens
9ea74974dc
Remove stale Unity save command surface
2026-06-13 11:54:08 +01:00
Meta Vens
6f0a84073d
Move runtime state boot probe into package
2026-06-13 11:44:01 +01:00
Meta Vens
7558b8559b
Add Unity state runtime package boundary
2026-06-13 11:28:40 +01:00
Meta Vens
c8fd1d5e22
Split typed state path from legacy catalog
2026-06-13 11:22:56 +01:00
Meta Vens
d9d1ee9b5c
Keep legacy catalog path private
2026-06-13 10:57:43 +01:00
Meta Vens
677a442ed8
Demote legacy catalog boot helper
2026-06-13 10:56:31 +01:00
Meta Vens
fabbd088e2
Hide legacy catalog reader behind ItemManager
2026-06-13 10:49:29 +01:00
Meta Vens
be1c8801ed
Centralize legacy catalog access
2026-06-13 10:45:01 +01:00
Meta Vens
c9f6002ff2
Expose legacy catalog as read port
2026-06-13 07:41:21 +01:00
Meta Vens
9f36cfb343
Confine MessagePack resolver registration
2026-06-13 07:29:11 +01:00
Meta Vens
c8832e147a
Stop cloning entity settings through MessagePack
2026-06-13 07:22:04 +01:00
Meta Vens
742bb69d43
Rename legacy runtime cache
2026-06-13 07:11:16 +01:00
Meta Vens
60b2d48630
Delete legacy cache mutation surface
2026-06-13 07:07:51 +01:00
Meta Vens
168a8cc517
Bind legacy links through catalog boundary
2026-06-13 06:45:07 +01:00
Meta Vens
1872b2ec0b
Make legacy catalog cache read-only
2026-06-13 06:38:33 +01:00
Meta Vens
fd6aa1d280
Isolate legacy catalog boundary
2026-06-13 06:33:38 +01:00
Meta Vens
83ef113937
Delete legacy saved game DTOs
2026-06-13 05:39:06 +01:00
Meta Vens
b539b9b6e8
Disable legacy local save authority
2026-06-13 05:21:22 +01:00
Meta Vens
b0d2aa1156
Purge Newtonsoft state annotations
2026-06-13 04:56:50 +01:00
Meta Vens
0a4f1530fb
Move economy server to Aetheria state spine
2026-06-13 01:59:17 +01:00
Reinier Vens
6b0860b178
Bugfixes & Reactive Refactor
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Added credits display to trade screen
Fixed bug in inventory screen where a failed drag from a cargo bay would make the item disappear until a refresh is triggered
Changed behavior of Escape key to exit menu if a menu is open
Fixed zone map gravity isolines to correctly track maximum gravity depth
Refactored orbit and planet data to replace reactive variables with regular ones
2025-07-18 00:21:33 +01:00
Reinier Vens
c6ffcad3f1
Shields
...
Created field bubble shields / propulsion, currently just a prototype with its own test scene
2025-01-30 01:58:05 +00:00
Reinier Vens
47e500e1ce
Playability
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Fixed loadout generator tutorial edge cases
Recreated missing items
Created field shader & test scene
2022-08-08 22:43:55 +01:00
Reinier Vens
69aca09f63
Boundless
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Removed hard zone boundaries
Fixed stuff that broke because of hard zone boundary assumption (stardust placement, vertical fog)
Added a skybox!
Removed density-based albedo boost (_TintExponent) to improve perceptual uniformity at different step sizes, reconfigured shader to achieve / surpass previous looks and performance
Cell Brush has a material editor now to enable variant selection
Enabled Caching Shader Preprocessor
Moved raymarching loop into CloudShader
Get environment settings from game manager to enable configuration / variation
Introduced slope-based nebulae damping and volumetric flow
Hid optional volumetric features behind preprocessor branches
Created shader variants selected by global keywords for all shaders depending on volumetrics
Environment settings used to configure shader variant selection
Moved dynamic lighting settings to own subclass
Dynamically adjust gravity map isoline contour depth range according to zone contents
2022-07-21 21:40:44 +01:00
Reinier Vens
b93d2d213b
Graphics Settings + Disabling Minimap Asteroids
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Created graphics settings data structure
Added nebula quality option to graphics settings
Added option to display asteroids in minimap (expensive)
2022-07-18 08:44:54 +01:00
Reinier Vens
424010584c
Bring Back Scene View Nebulae
...
Previous commit broke scene view raymarching, now it's back
2022-07-16 23:14:25 +01:00