Commit graph Aetheria/ProjectSettings
Author SHA1 Message Date
Reinier Vens
f643f6cc8a New Inventory System + Overhaul
Removed universal GameContext references
Refactored GameContext: It's now only responsible for item management. As such it's now called ItemManager
GlobalData is gone, relevant settings are distributed amongst specialized settings classes
Entities are no longer database entries, references to them are now direct - Zone is reponsible for storing them in ZonePacks
Controller subtypes are now generic classes, class argument is task type
Inventory is now a 2D grid instead of a list
Entity temperature is now a 2D grid instead of a number
Item sizes are now arbitrary shapes instead of a number
Hardpoints are now arbitrary shapes instead
Equipped items have their own temperatures
Map view now displays sunlight colors
Integrated Allegorithmic Substance Plugin
Imported Djinni ship and assigned Substance materials
Removed Node Editor framework (might come back later but needs work to integrate with behavior system)
2020-12-10 23:20:38 +00:00
Reinier Vens
76eca26972 Performance Optimization
Asteroid belts are now processed without GC allocations
Fog Raymarching shader now discards samples far from fog surface
Gravity depth calculation avoids some expensive operations
2020-12-03 17:32:34 +00:00
Reinier Vens
eef34a2de5 Minimap + Input System
Minimap is back
Minimap zoom level button
Input System configured
2020-12-02 16:42:09 +00:00
Reinier Vens
a981a46170 Asteroid Belts
Sector renderer is now also rendering asteroid belts. All gravity calculations have been moved out of monobehaviors.
2020-11-29 22:50:12 +00:00
Reinier Vens
d12d7c5c45 Initial ARPG Port
ARPG scene assets from old project are now correctly visualizing sectors generated by ZoneGenerator and updated by GameContext
2020-11-27 22:47:33 +00:00
hyperion51
b0d7fa4904 Properties Panel & Load Testing
Properties panel elements now have dynamic layout
Added console command to spawn lots of entities for load testing
2020-06-04 01:36:55 +01:00
hyperion51
75eb534983 Added Console
Debug commands can now be executed using an in-game console
2020-04-28 01:50:50 +01:00
hyperion51
01a956eef6 MSAGL Support
Added new tech tree layout implementation using Microsoft Automatic Graph Layouts
Added some functionality to the database editor tools
2020-04-14 00:42:04 +01:00
hyperion51
b0556d3900 Asteroids
Added asteroids to zone generation
2020-03-30 17:54:54 +01:00
hyperion51
f756c5fe6a Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
hyperion51
cddeaf38a9 Galaxy Viewing 2020-03-28 03:43:07 +00:00
Thewildcard-pt
1df670351b Menu Prototype
Added a Main Menu,and some in game prototype ui.
2020-03-23 14:36:59 +00:00
hyperion51
d64d5ab729 Old Aetheria Code
Imported and massively refactored a bunch of code from the old Aetheria project
2020-03-09 01:28:55 +00:00
hyperion51
a0c8dbee72 Initial Client/Server Communication
#1
Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
2020-02-26 17:48:40 +00:00
hyperion51
aaf8014619 Created Unity Project 2020-02-19 15:09:31 +00:00