Drag & Drop Inventory
Implemented the ability to drag items within and between inventories, including equipping them onto entity hardpoints
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21 changed files with 2029 additions and 1389 deletions
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@ -14,7 +14,7 @@ namespace UniRx.Triggers
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void IPointerClickHandler.OnPointerClick(PointerEventData eventData)
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{
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if (onPointerClick != null) onPointerClick.OnNext(eventData);
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onPointerClick?.OnNext(eventData);
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}
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public IObservable<PointerEventData> OnPointerClickAsObservable()
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