Cut 0: delete dead soundbank and HullHitColor fields (fork X)

DefaultOverworldSoundbank/DefaultCombatSoundbank/DefaultBossSoundbank/
AmbienceSoundBank and HullHitColor have no reader in Assets/Scripts
(settings-globals-cut.md 1.1).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-09-17 18:22:00 +02:00
commit 52011771bd
2 changed files with 2 additions and 7 deletions

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Assets/Resources/Settings.asset (Stored with Git LFS)

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@ -10,10 +10,6 @@ using UnityEngine;
[CreateAssetMenu(fileName = "Sector Display Properties", menuName = "Aetheria/Sector Display Properties")]
public class GameSettings : ScriptableObject
{
public string DefaultOverworldSoundbank = "Overworld_Generic";
public string DefaultCombatSoundbank = "Combat_Generic";
public string DefaultBossSoundbank = "Boss_Metal";
public string AmbienceSoundBank = "Ambience";
public string StartingHullName = "Longinus";
public float PickupLifetime = 30;
public float LootDropProbability = .25f;
@ -39,7 +35,6 @@ public class GameSettings : ScriptableObject
public PlanetSettings PlanetSettings;
public ZoneGenerationSettings ZoneSettings;
public GameplaySettings GameplaySettings;
public Color HullHitColor;
public Color ArmorHitColor;
public Color HardpointHitColor;
public Color GearHitColor;