From 52011771bd14ffebb6ce99695c7a635a239c3bb7 Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Thu, 17 Sep 2026 18:22:00 +0200 Subject: [PATCH] Cut 0: delete dead soundbank and HullHitColor fields (fork X) DefaultOverworldSoundbank/DefaultCombatSoundbank/DefaultBossSoundbank/ AmbienceSoundBank and HullHitColor have no reader in Assets/Scripts (settings-globals-cut.md 1.1). Co-Authored-By: Claude Opus 5 --- Assets/Resources/Settings.asset | 4 ++-- Assets/Scripts/Gameplay/GameSettings.cs | 5 ----- 2 files changed, 2 insertions(+), 7 deletions(-) diff --git a/Assets/Resources/Settings.asset b/Assets/Resources/Settings.asset index b2e5d2548..b2a9b0ed2 100644 --- a/Assets/Resources/Settings.asset +++ b/Assets/Resources/Settings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:249f9067115f21c8042320e9180813532073083eea698e4e6e373ba88d2a5b5a -size 13366 +oid sha256:347752dd66c3d250eddde8f6f78a17d7369d562bd698a0c8099e941f7c0825c8 +size 13163 diff --git a/Assets/Scripts/Gameplay/GameSettings.cs b/Assets/Scripts/Gameplay/GameSettings.cs index 112c1bf07..2548f1a13 100644 --- a/Assets/Scripts/Gameplay/GameSettings.cs +++ b/Assets/Scripts/Gameplay/GameSettings.cs @@ -10,10 +10,6 @@ using UnityEngine; [CreateAssetMenu(fileName = "Sector Display Properties", menuName = "Aetheria/Sector Display Properties")] public class GameSettings : ScriptableObject { - public string DefaultOverworldSoundbank = "Overworld_Generic"; - public string DefaultCombatSoundbank = "Combat_Generic"; - public string DefaultBossSoundbank = "Boss_Metal"; - public string AmbienceSoundBank = "Ambience"; public string StartingHullName = "Longinus"; public float PickupLifetime = 30; public float LootDropProbability = .25f; @@ -39,7 +35,6 @@ public class GameSettings : ScriptableObject public PlanetSettings PlanetSettings; public ZoneGenerationSettings ZoneSettings; public GameplaySettings GameplaySettings; - public Color HullHitColor; public Color ArmorHitColor; public Color HardpointHitColor; public Color GearHitColor;