Unity.Mathematics Converters and Galaxy Upload
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24 changed files with 910 additions and 351 deletions
73
Assets/Scripts/ServerShared/MathResolver.cs
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73
Assets/Scripts/ServerShared/MathResolver.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using MessagePack;
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using MessagePack.Formatters;
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using Unity.Mathematics;
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using static Unity.Mathematics.math;
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public class MathResolver : IFormatterResolver
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{
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public static readonly MathResolver Instance = new MathResolver();
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private MathResolver()
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{
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}
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public IMessagePackFormatter<T> GetFormatter<T>()
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{
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return FormatterCache<T>.Formatter;
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}
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private static class FormatterCache<T>
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{
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public static readonly IMessagePackFormatter<T> Formatter;
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static FormatterCache()
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{
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Formatter = (IMessagePackFormatter<T>)MathResolverResolverGetFormatterHelper.GetFormatter(typeof(T));
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}
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}
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}
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internal static class MathResolverResolverGetFormatterHelper
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{
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private static readonly Dictionary<Type, object> FormatterMap = new Dictionary<Type, object>()
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{
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// standard
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{ typeof(float2), new Float2Formatter() },
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{ typeof(float3), new Float3Formatter() },
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{ typeof(float4), new Float4Formatter() },
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{ typeof(float2?), new StaticNullableFormatter<float2>(new Float2Formatter()) },
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{ typeof(float3?), new StaticNullableFormatter<float3>(new Float3Formatter()) },
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{ typeof(float4?), new StaticNullableFormatter<float4>(new Float4Formatter()) },
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// standard + array
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{ typeof(float2[]), new ArrayFormatter<float2>() },
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{ typeof(float3[]), new ArrayFormatter<float3>() },
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{ typeof(float4[]), new ArrayFormatter<float4>() },
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{ typeof(float2?[]), new ArrayFormatter<float2?>() },
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{ typeof(float3?[]), new ArrayFormatter<float3?>() },
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{ typeof(float4?[]), new ArrayFormatter<float4?>() },
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// standard + list
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{ typeof(List<float2>), new ListFormatter<float2>() },
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{ typeof(List<float3>), new ListFormatter<float3>() },
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{ typeof(List<float4>), new ListFormatter<float4>() },
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{ typeof(List<float2?>), new ListFormatter<float2?>() },
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{ typeof(List<float3?>), new ListFormatter<float3?>() },
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{ typeof(List<float4?>), new ListFormatter<float4?>() },
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};
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internal static object GetFormatter(Type t)
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{
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object formatter;
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if (FormatterMap.TryGetValue(t, out formatter))
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{
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return formatter;
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}
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return null;
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}
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}
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