Hostility Fix + Story Work
Fixed various bugs caused by triggering wormhole animation multiple times Sector -> Galaxy Fixed bug in hostility system; deserialized entities' PresencePermitted was silently throwing an exception (due to Faction being null during initialization) and thus never updating in response to security level changes Worked a bit on story processing
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26 changed files with 301 additions and 255 deletions
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@ -48,7 +48,7 @@ public class MapRenderer : MonoBehaviour
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GravityCamera.gameObject.SetActive(true);
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TintCamera.gameObject.SetActive(true);
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InfluenceCamera.gameObject.SetActive(true);
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Title.text = $"Zone: {GameManager.Zone.SectorZone.Name}";
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Title.text = $"Zone: {GameManager.Zone.GalaxyZone.Name}";
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}
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private void OnDisable()
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