Hostility Fix + Story Work

Fixed various bugs caused by triggering wormhole animation multiple times
Sector -> Galaxy
Fixed bug in hostility system; deserialized entities' PresencePermitted was silently throwing an exception (due to Faction being null during initialization) and thus never updating in response to security level changes
Worked a bit on story processing
This commit is contained in:
Reinier Vens 2021-05-14 03:03:28 +01:00
commit 2f98904614
26 changed files with 301 additions and 255 deletions

View file

@ -48,7 +48,7 @@ public class MapRenderer : MonoBehaviour
GravityCamera.gameObject.SetActive(true);
TintCamera.gameObject.SetActive(true);
InfluenceCamera.gameObject.SetActive(true);
Title.text = $"Zone: {GameManager.Zone.SectorZone.Name}";
Title.text = $"Zone: {GameManager.Zone.GalaxyZone.Name}";
}
private void OnDisable()