Record that pivots own firing arcs (lands with HullData pivots)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -115,6 +115,12 @@ evidence. The merge has no conflicts (below), so it costs one merge commit per b
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- F7: a drive-by `using` removal.
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- F5 is settled by MQ1.
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- **Pivots own firing arcs (operator, 2026-09-30, from fire control).** A turret's arc belongs to its
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pivot, not its hardpoints. When this campaign adds pivots to `HullData`, the arc moves from the hardpoint
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to the pivot, and the interim "intersection of hardpoint arcs per pivot" rule in fire control is deleted.
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Unity's `Pivot.<group>.<yawMin>.<yawMax>...` node-name parsing (`ShipPrefabAuthoring.cs:144`) must not
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survive as a second arc authority.
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# Part B. Moddable ships
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## B.1 Status header (verified against git)
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