From 1267efc9d25826e6fe383740f60ebdf89eb532ca Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Tue, 29 Sep 2026 16:50:04 +0200 Subject: [PATCH] Record that pivots own firing arcs (lands with HullData pivots) Co-Authored-By: Claude Opus 5.5 --- docs/moddable-ships-cut.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/docs/moddable-ships-cut.md b/docs/moddable-ships-cut.md index 4a7cdccdb..7ce1d032d 100644 --- a/docs/moddable-ships-cut.md +++ b/docs/moddable-ships-cut.md @@ -115,6 +115,12 @@ evidence. The merge has no conflicts (below), so it costs one merge commit per b - F7: a drive-by `using` removal. - F5 is settled by MQ1. +- **Pivots own firing arcs (operator, 2026-09-30, from fire control).** A turret's arc belongs to its + pivot, not its hardpoints. When this campaign adds pivots to `HullData`, the arc moves from the hardpoint + to the pivot, and the interim "intersection of hardpoint arcs per pivot" rule in fire control is deleted. + Unity's `Pivot......` node-name parsing (`ShipPrefabAuthoring.cs:144`) must not + survive as a second arc authority. + # Part B. Moddable ships ## B.1 Status header (verified against git)