2021-03-11 11:18:21 +00:00
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class SectorZoneUI : MonoBehaviour
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{
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public MeshRenderer Background;
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2021-03-12 08:11:55 +00:00
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public MeshRenderer Influence;
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2021-03-11 11:18:21 +00:00
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public TextMeshPro Label;
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}
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