Aetheria/Assets/Scripts/UI/Menu/MapRenderer.cs

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Collections;
using System.Collections.Generic;
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using System.Linq;
using GameCult.Aetheria.State.Verse;
using TMPro;
using UnityEngine;
using Unity.Mathematics;
using UnityEngine.UI;
using static Unity.Mathematics.math;
using int2 = Unity.Mathematics.int2;
public class MapRenderer : MonoBehaviour
{
public ZoneRenderer ZoneRenderer;
public TextMeshProUGUI Title;
public Camera MapOverlayCamera;
public Camera GravityCamera;
public Camera TintCamera;
public Camera InfluenceCamera;
public Image OverlayDisplay;
public Image GravityDisplay;
public Material GravityBackdropMaterial;
public Image TintDisplay;
public Image InfluenceDisplay;
public AetheriaRenderSplatLayerRenderer SplatLayerRenderer;
public AetheriaDaemonRenderAssetCatalog AssetCatalog;
public RectTransform RtsIconRoot;
public RawImage RtsIconPrototype;
public float Scale;
public float2 Position;
public float IconSize = 1f/128;
private RectTransform _rect;
private RenderTexture _mapTexture;
private int2 _size;
private bool _init;
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private AetheriaRuntimeObjectsViewportDocument _objectsViewport;
private AetheriaRuntimeRenderSplatsViewportDocument _renderSplatsViewport;
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private float _nextViewportRefreshTime;
private readonly List<RawImage> _rtsIconPool = new List<RawImage>();
void Start()
{
_rect = GetComponent<RectTransform>();
}
private void OnEnable()
{
_init = true;
SetCameraActive(MapOverlayCamera, false);
SetCameraActive(GravityCamera, false);
SetCameraActive(TintCamera, false);
SetCameraActive(InfluenceCamera, false);
if (OverlayDisplay != null)
OverlayDisplay.gameObject.SetActive(false);
if (GravityBackdropMaterial != null && GravityDisplay != null)
GravityDisplay.material = GravityBackdropMaterial;
EnsureRtsIconRoot();
SetRtsIconsActive(true);
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RefreshViewportDocuments(force: true);
// If hiding minimap asteroids, turn them back on for the map screen
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if (!ResolveShowAsteroidsInMinimap())
ZoneRenderer.ShowAsteroidUI = true;
}
private void OnDisable()
{
if (_mapTexture != null)
{
ReleaseTextures();
}
SetCameraActive(MapOverlayCamera, false);
SetCameraActive(GravityCamera, false);
SetCameraActive(TintCamera, false);
SetCameraActive(InfluenceCamera, false);
if (OverlayDisplay != null)
OverlayDisplay.gameObject.SetActive(false);
SetRtsIconsActive(false);
// If hiding minimap asteroids, turn them back off when leaving the map screen
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if (!ResolveShowAsteroidsInMinimap())
ZoneRenderer.ShowAsteroidUI = false;
}
void ReleaseTextures()
{
_mapTexture.Release();
_mapTexture = null;
}
void LateUpdate()
{
var size = int2(Screen.width, Screen.height);
if (_init || size.x != _size.x || size.y != _size.y)
{
_init = false;
_size = size;
if (_mapTexture != null)
{
ReleaseTextures();
}
}
GravityDisplay.material.SetFloat("_Scale", Scale / 2);
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RefreshViewportDocuments(force: false);
RenderSplatLayers();
RenderRtsIcons();
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}
private void RefreshViewportDocuments(bool force)
{
if (!force && Time.unscaledTime < _nextViewportRefreshTime)
return;
_nextViewportRefreshTime = Time.unscaledTime + .5f;
try
{
var client = ResolveClient();
var viewport = ResolveViewportBounds();
_objectsViewport = client
.Aetheria()
.Viewports
.LatestObjects(viewport);
_renderSplatsViewport = client
.Aetheria()
.Viewports
.LatestRenderSplats(viewport);
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var zoneName = string.IsNullOrWhiteSpace(_objectsViewport?.ZoneName)
? "Unknown"
: _objectsViewport.ZoneName;
Title.text = $"Zone: {zoneName}";
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to read Aetheria map viewport from local Verse state: {ex.Message}");
Title.text = "Zone: Unknown";
}
}
private void RenderSplatLayers()
{
if (_renderSplatsViewport == null)
return;
if (SplatLayerRenderer == null)
SplatLayerRenderer = GetComponent<AetheriaRenderSplatLayerRenderer>() ??
gameObject.AddComponent<AetheriaRenderSplatLayerRenderer>();
SplatLayerRenderer.Render(_renderSplatsViewport, _size.x, _size.y);
ApplyLayerTexture(AetheriaRuntimeRenderSplatLayerKeys.GravityHeight, GravityDisplay);
ApplyLayerTexture(AetheriaRuntimeRenderSplatLayerKeys.FogTint, TintDisplay);
ApplyLayerTexture(AetheriaRuntimeRenderSplatLayerKeys.Influence, InfluenceDisplay);
}
private void ApplyLayerTexture(string layerKey, Image display)
{
if (display == null ||
SplatLayerRenderer == null ||
!SplatLayerRenderer.TryGetTexture(layerKey, out var texture) ||
texture == null)
{
return;
}
display.material.SetTexture("_DetailTex", texture);
}
private static void SetCameraActive(Camera camera, bool active)
{
if (camera != null)
camera.gameObject.SetActive(active);
}
private void RenderRtsIcons()
{
EnsureRtsIconRoot();
if (RtsIconRoot == null)
return;
var objects = _objectsViewport?.Objects ?? Array.Empty<AetheriaRuntimeRtsViewportObject>();
for (var i = 0; i < objects.Count; i++)
{
var icon = ResolveRtsIcon(i);
ApplyRtsIcon(icon, objects[i]);
}
for (var i = objects.Count; i < _rtsIconPool.Count; i++)
if (_rtsIconPool[i] != null)
_rtsIconPool[i].gameObject.SetActive(false);
}
private RawImage ResolveRtsIcon(int index)
{
while (_rtsIconPool.Count <= index)
{
RawImage icon;
if (RtsIconPrototype != null)
{
icon = Instantiate(RtsIconPrototype, RtsIconRoot);
}
else
{
var go = new GameObject("RTS Map Icon", typeof(RectTransform), typeof(CanvasRenderer), typeof(RawImage));
go.transform.SetParent(RtsIconRoot, false);
icon = go.GetComponent<RawImage>();
icon.texture = Texture2D.whiteTexture;
icon.raycastTarget = false;
}
_rtsIconPool.Add(icon);
}
return _rtsIconPool[index];
}
private void ApplyRtsIcon(RawImage icon, AetheriaRuntimeRtsViewportObject obj)
{
if (icon == null || obj == null)
return;
icon.gameObject.SetActive(true);
if (AssetCatalog != null && AssetCatalog.TryResolveTexture(obj.IconAsset, out var texture))
icon.texture = texture;
icon.color = ResolveIconColor(obj);
var rectTransform = icon.rectTransform;
var pixelSize = Mathf.Max(4f, IconSize * (obj.Controlled ? 1.25f : 1f));
rectTransform.anchorMin = rectTransform.anchorMax = new Vector2(0.5f, 0.5f);
rectTransform.pivot = new Vector2(0.5f, 0.5f);
rectTransform.sizeDelta = new Vector2(pixelSize, pixelSize);
rectTransform.anchoredPosition = WorldToMapPosition(obj.X, obj.Y);
rectTransform.localRotation = Quaternion.Euler(
0,
0,
Mathf.Atan2((float)obj.DirectionY, (float)obj.DirectionX) * Mathf.Rad2Deg - 90f);
}
private Vector2 WorldToMapPosition(double worldX, double worldY)
{
var viewport = _objectsViewport?.Viewport ?? ResolveViewportBounds();
var minX = Math.Min(viewport.MinX, viewport.MaxX);
var maxX = Math.Max(viewport.MinX, viewport.MaxX);
var minY = Math.Min(viewport.MinY, viewport.MaxY);
var maxY = Math.Max(viewport.MinY, viewport.MaxY);
var width = Math.Max(0.0001, maxX - minX);
var height = Math.Max(0.0001, maxY - minY);
var rootRect = RtsIconRoot != null ? RtsIconRoot.rect : new Rect(0, 0, _size.x, _size.y);
var u = (float)((worldX - minX) / width);
var v = (float)((worldY - minY) / height);
return new Vector2(
(u - 0.5f) * rootRect.width,
(v - 0.5f) * rootRect.height);
}
private static Color ResolveIconColor(AetheriaRuntimeRtsViewportObject obj)
{
var color = obj.Controlled
? new Color(0.3f, 0.9f, 1.0f, 1.0f)
: Color.HSVToRGB(frac((obj.FactionKey ?? obj.Kind ?? "").GetHashCode() * 0.0137f), 0.55f, 0.95f);
color.a = Mathf.Clamp01(Mathf.Max(0.25f, (float)obj.Visibility));
return color;
}
private void EnsureRtsIconRoot()
{
if (RtsIconRoot != null)
return;
var parent = GravityDisplay != null
? GravityDisplay.transform.parent
: transform;
var go = new GameObject("RTS Command Icons", typeof(RectTransform));
go.transform.SetParent(parent, false);
RtsIconRoot = go.GetComponent<RectTransform>();
RtsIconRoot.anchorMin = Vector2.zero;
RtsIconRoot.anchorMax = Vector2.one;
RtsIconRoot.offsetMin = Vector2.zero;
RtsIconRoot.offsetMax = Vector2.zero;
RtsIconRoot.SetAsLastSibling();
}
private void SetRtsIconsActive(bool active)
{
if (RtsIconRoot != null)
RtsIconRoot.gameObject.SetActive(active);
}
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private AetheriaRuntimeRtsViewportBounds ResolveViewportBounds()
{
var screenHeight = _size.y <= 0 ? Math.Max(1, Screen.height) : _size.y;
var screenWidth = _size.x <= 0 ? Math.Max(1, Screen.width) : _size.x;
var halfHeight = screenHeight * Scale * .5f;
var halfWidth = screenWidth * Scale * .5f;
return new AetheriaRuntimeRtsViewportBounds
{
MinX = Position.x - halfWidth,
MinY = Position.y - halfHeight,
MaxX = Position.x + halfWidth,
MaxY = Position.y + halfHeight
};
}
private bool ResolveShowAsteroidsInMinimap()
{
try
{
return ResolveClient()
.Aetheria()
.Settings
.LatestPlayer()
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?.ShowAsteroidsInMinimap ?? false;
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to read Aetheria map graphics settings from local Verse state: {ex.Message}");
return false;
}
}
private AetheriaClient ResolveClient()
{
return AetheriaUnityRuntimeClientProvider.ResolveClient(
AetheriaRuntimeStateBoot.Inspect(AetheriaUnityRuntimePaths.GameDataDirectory),
"unity-map-renderer");
}
}