Aetheria/Assets/Scripts/ServerShared/RuntimeProjection/RuntimeCatalogEntry.cs

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using Unity.Mathematics;
public interface INamedEntry
{
string EntryName { get; set; }
}
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public abstract class RuntimeCatalogEntry
{
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public Guid ID = Guid.NewGuid();
public override int GetHashCode()
{
return ID.GetHashCode();
}
public override bool Equals(object obj)
{
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if (obj is RuntimeCatalogEntry entry) return entry.ID == ID;
return false;
}
}
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public class RuntimeItemReference
{
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public ItemData Value { get; private set; }
public Guid ItemId;
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public RuntimeItemReference()
{
}
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public RuntimeItemReference(ItemData value)
{
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SetValue(value);
}
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public void SetValue(ItemData value)
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{
Value = value;
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ItemId = value?.ID ?? Guid.Empty;
}
}
public interface ITintInspector
{
float3 TintColor { get; }
}